diff options
author | B. Watson <yalhcru@gmail.com> | 2016-08-08 17:18:53 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-08-13 07:22:55 +0700 |
commit | e6b5b84db59f58477ac1805d67dfdbb062aeee04 (patch) | |
tree | 6782b38ebe63730a08b7481ce87e8123946d185e /games/eduke32/README | |
parent | 867b39f1ca7d78e2c5adb7674ad1fb70fa0a4c72 (diff) |
games/eduke32: Updated for version 20160704_5811.
Diffstat (limited to 'games/eduke32/README')
-rw-r--r-- | games/eduke32/README | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/games/eduke32/README b/games/eduke32/README index f04c35e737a3c..cca6e9518e468 100644 --- a/games/eduke32/README +++ b/games/eduke32/README @@ -8,8 +8,13 @@ Nukem 3D. For convenience, the shareware GRP file has been packaged as eduke32_shareware_data, also available from slackbuilds.org. See README_game_data.txt +eduke32 is an SDL application. It can be built with either SDL 1.2 +(included in Slackware), or SDL 2 (from SlackBuilds.org). By default, SDL +2 is used if it's installed, otherwise SDL 1.2 is used. To force building +with SDL 1.2, export SDL2=no in the environment before building eduke32. + If you want to play the HRP (High Resolution Pack), get the -eduke32_hires_pack package from slackbuilds.org +eduke32_hires_pack package from slackbuilds.org. To hear the in-game music, either use the Music Pack (see eduke32_hires_pack), or else install a set of MIDI patches (either |