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authorDaniel de Kok <danieldk@pobox.com>2010-05-11 19:44:29 +0200
committerRobby Workman <rworkman@slackbuilds.org>2010-05-11 19:44:29 +0200
commitf0e9ee7c90f423f7ef91947fa0d4eed24747efdd (patch)
tree6651aa48e8e9a8fe5094fe26e0b7103568813a93 /games/defcon/README
parent6e640d227f4a526688ef981e06ef51af0e27a23a (diff)
downloadslackbuilds-f0e9ee7c90f423f7ef91947fa0d4eed24747efdd.tar.xz
games/defcon: Updated for version 1.42
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diff --git a/games/defcon/README b/games/defcon/README
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+++ b/games/defcon/README
@@ -1,12 +1,7 @@
-DEFCON is a multiplayer simulation of global thermonuclear war,
-developed by Introversion. By default the game functions as a demo,
-which can be unlocked by buying a license key from Introversion.
+DEFCON is a multiplayer simulation of global thermonuclear war developed by
+Introversion. By default, the game functions as a demo, which can be unlocked
+by buying a license key from Introversion.
-In addition to the Linux archive, that is listed in the defcon.info
-file, you will need the sounds.dat file for the game to build this
-package. This file is available from:
-
-http://www.everybody-dies.com/downloads/sounds.dat
-
-The DEFCON website can be found at:
-http://www.everybody-dies.com/
+In addition to the Linux archive that is listed in the defcon.info file,
+you will need the sounds.dat file for the game to build this package.
+This file is available from http://www.everybody-dies.com/downloads/sounds.dat