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authorB. Watson <yalhcru@gmail.com>2012-12-21 21:23:26 +0100
committerMatteo Bernardini <ponce@slackbuilds.org>2012-12-21 21:27:27 +0100
commit0a49058508940879bd303fe27c03f9c4a3d0675f (patch)
tree3870afa286e7860113a9c18bc8b7964e042367eb /games/atari++/atari++.SlackBuild
parent56cd1c7b365ed354c695d3ae5958a1eb5eac360c (diff)
games/atari++: Updated for version 1.60, added license.
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
Diffstat (limited to 'games/atari++/atari++.SlackBuild')
-rw-r--r--games/atari++/atari++.SlackBuild8
1 files changed, 4 insertions, 4 deletions
diff --git a/games/atari++/atari++.SlackBuild b/games/atari++/atari++.SlackBuild
index 499a62b56915..b6d7f88b7eb6 100644
--- a/games/atari++/atari++.SlackBuild
+++ b/games/atari++/atari++.SlackBuild
@@ -1,20 +1,20 @@
-#!/bin/sh
+#!/bin/bash
# Slackware build script for atari++
# Written by B. Watson (yalhcru@gmail.com)
+# Licensed under the WTFPL. See http://sam.zoy.org/wtfpl/ for details.
+
PRGNAM=atari++
-VERSION=${VERSION:-1.58}
+VERSION=${VERSION:-1.60}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
-# Automatically determine the architecture we're building on:
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
- # Unless $ARCH is already set, use uname -m for all other archs:
*) ARCH=$( uname -m ) ;;
esac
fi