aboutsummaryrefslogtreecommitdiff
path: root/games/RetroArch
diff options
context:
space:
mode:
authorHunter Sezen <orbea@fredslev.dk>2018-08-20 14:41:32 +0100
committerDavid Spencer <idlemoor@slackbuilds.org>2018-08-20 14:41:56 +0100
commit3b09e4eaf59ae0b52154c1bbeaa6e6c4f606c482 (patch)
tree35e2decb4cf0874f09f5c099832eacbd2371c8b8 /games/RetroArch
parent51a0606143dd2de638178223d0d873e54ab30238 (diff)
games/RetroArch: Patched for upstream regression.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/RetroArch')
-rw-r--r--games/RetroArch/README10
-rw-r--r--games/RetroArch/RetroArch.SlackBuild27
-rw-r--r--games/RetroArch/calloc.patch.gzbin0 -> 506 bytes
-rw-r--r--games/RetroArch/no_content.patch.gzbin0 -> 633 bytes
4 files changed, 26 insertions, 11 deletions
diff --git a/games/RetroArch/README b/games/RetroArch/README
index 1a6ebe122e23..07a01d187c52 100644
--- a/games/RetroArch/README
+++ b/games/RetroArch/README
@@ -19,17 +19,17 @@ RetroArch will require at least one of the libretro cores to play any
games.
To build debugging symbols for RetroArch use:
- DEBUG=1 ./RetroArch.SlackBuild
+ DEBUG=yes ./RetroArch.SlackBuild
If building debugging symbols asan can also be built:
- DEBUG=1 ASAN=1 ./RetroArch.SlackBuild
+ DEBUG=yes ASAN=yes ./RetroArch.SlackBuild
Optional dependencies:
ffmpeg jack-audio-connection-kit libxkbcommon miniupnpc
nvidia-cg-toolkit OpenAL python3 qt5 SDL2 vulkansdk wayland
Python3 support for shaders will need to be enabled with:
- PYTHON=1 ./RetroArch.SlackBuild
+ PYTHON=yes ./RetroArch.SlackBuild
If pulseaudio is installed it can be disabled during the build with:
PULSE=no ./RetroArch.SlackBuild
@@ -45,9 +45,9 @@ using the following configure parameters.
Retroarch optionally supports using OpenGL ES 2 and OpenGL ES 3 instead
of OpenGL which will require video card and driver support. This can be
done by building RetroArch with:
- GLES=1 ./RetroArch.SlackBuild
+ GLES=yes ./RetroArch.SlackBuild
or
- GLES3=1 ./RetroArch.SlackBuild
+ GLES3=yes ./RetroArch.SlackBuild
RetroArch optionally supports using Vulkan instead of OpenGL, this will
require the vulkansdk from SBo and support for your video card and
diff --git a/games/RetroArch/RetroArch.SlackBuild b/games/RetroArch/RetroArch.SlackBuild
index 50a6b51e605d..3c46c57a4e1b 100644
--- a/games/RetroArch/RetroArch.SlackBuild
+++ b/games/RetroArch/RetroArch.SlackBuild
@@ -24,7 +24,7 @@
PRGNAM=RetroArch
VERSION=${VERSION:-1.7.3}
-BUILD=${BUILD:-2}
+BUILD=${BUILD:-3}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
@@ -105,14 +105,18 @@ fi
# https://github.com/libretro/RetroArch/issues/3237
SED_CORE=; SED_INFO=; SED_MENU=
if [ "${BUILDBOT:-0}" = 0 ]; then
- SED_CORE="s|# libretro_directory =|libretro_directory = /usr/lib${LIBDIRSUFFIX}/libretro|"
- SED_INFO="s|# libretro_info_path =|libretro_info_path = /usr/lib${LIBDIRSUFFIX}/libretro/info|"
+ libdir="/usr/lib${LIBDIRSUFFIX}/libretro"
+ infodir="${libdir}/info"
+ SED_CORE="s|# libretro_directory =|libretro_directory = $libdir|"
+ SED_INFO="s|# libretro_info_path =|libretro_info_path = $infodir|"
SED_MENU='s|# menu_show_core_updater = true|menu_show_core_updater = false|'
fi
-# Set the config file default directories to be consistent with the installation.
-sed -e "s|# audio_filter_dir =|audio_filter_dir = /usr/lib${LIBDIRSUFFIX}/retroarch/filters/audio|" \
- -e "s|# video_filter_dir =|video_filter_dir = /usr/lib${LIBDIRSUFFIX}/retroarch/filters/video|" \
+filter_dir="/usr/lib${LIBDIRSUFFIX}/retroarch/filters"
+
+# Set the default filter directories to be consistent with the installation.
+sed -e "s|# audio_filter_dir =|audio_filter_dir = ${filter_dir}/audio|" \
+ -e "s|# video_filter_dir =|video_filter_dir = ${filter_dir}/video|" \
-e "$SED_CORE;$SED_INFO;$SED_MENU" \
-i retroarch.cfg
@@ -121,6 +125,17 @@ sed -e "s|# audio_filter_dir =|audio_filter_dir = /usr/lib${LIBDIRSUFFIX}/retroa
# https://github.com/libretro/RetroArch/issues/6726
zcat $CWD/qt.patch.gz | patch -p1
+# Fix a calloc(0) which led to uninitialized data being used later on.
+# https://github.com/libretro/RetroArch/commit/8cd8e7d3ae07aa772f0d8c09df7ee10290259c65
+# https://github.com/libretro/RetroArch/pull/6835
+zcat $CWD/calloc.patch.gz | patch -p1
+
+# Fixed bug that let Retroarch proceed to retro_run without loading content
+# https://github.com/libretro/RetroArch/commit/0e34c12d5c8ea2f861dc29df240c1dc68657d2cf
+# https://github.com/libretro/RetroArch/pull/7090
+# https://github.com/libretro/RetroArch/issues/7082
+zcat $CWD/no_content.patch.gz | patch -p1
+
# Set $lib to a portable array
eval "set -- $lib"
diff --git a/games/RetroArch/calloc.patch.gz b/games/RetroArch/calloc.patch.gz
new file mode 100644
index 000000000000..cd2fd8abfb53
--- /dev/null
+++ b/games/RetroArch/calloc.patch.gz
Binary files differ
diff --git a/games/RetroArch/no_content.patch.gz b/games/RetroArch/no_content.patch.gz
new file mode 100644
index 000000000000..27dcc4f7bf43
--- /dev/null
+++ b/games/RetroArch/no_content.patch.gz
Binary files differ