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authorB. Watson <yalhcru@gmail.com>2020-10-13 01:21:09 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-17 09:39:43 +0700
commite4cf07cd7173fec11a1bda5f7fa4df1c0958dbea (patch)
tree5f3f8c52c65cfec8645380e5b2d39e0bf20bb06d
parent1b32e8a083bbcdb0236498554260a9c7c359ec84 (diff)
development/swfmill: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r--development/swfmill/README22
1 files changed, 12 insertions, 10 deletions
diff --git a/development/swfmill/README b/development/swfmill/README
index d6f67f782721..0d2b608d9190 100644
--- a/development/swfmill/README
+++ b/development/swfmill/README
@@ -1,16 +1,18 @@
-swfmill is an xml2swf and swf2xml processor with import functionalities.
+swfmill is an xml2swf and swf2xml processor with import
+functionalities.
-It's most common use is the generation of asset libraries containing
-images (PNG and JPEG), fonts (TTF) or other SWF movies for use with MTASC-
-or haXe-compiled ActionScript, although swfmill can be used to produce
-both simple and complex SWF structures.
+Its most common use is the generation of asset libraries containing
+images (PNG and JPEG), fonts (TTF) or other SWF movies for use with
+MTASC- or haXe-compiled ActionScript, although swfmill can be used to
+produce both simple and complex SWF structures.
* built around an XSLT/EXSLT processor (libxslt)
-* input and output of the XSLT transformation can be either XML or binary SWF
+* input and output of the XSLT transformation can be either XML or
+ binary SWF
-* XSLT commands for importing PNG, JPEG, TTF and SWF, and for mapping SWF ID
- numbers
+* XSLT commands for importing PNG, JPEG, TTF and SWF, and for mapping
+ SWF ID numbers
-* built-in "simple dialect" to support library creation and building simple
- SWFs
+* built-in "simple dialect" to support library creation and building
+ simple SWFs