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authorB. Watson <yalhcru@gmail.com>2021-11-03 00:13:45 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2021-12-04 10:08:54 +0700
commita1f5a814acb8546b24902f865780eb72392d7774 (patch)
treeaeb45b9ac4b53a451a943ac580b0edb05405d727
parentb581a1a4da09dbd7528868935bf9fc1b048c6d41 (diff)
games/doomsday: New-style icons.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r--games/doomsday/README10
-rw-r--r--games/doomsday/doinst.sh6
-rw-r--r--games/doomsday/doomsday.SlackBuild43
-rw-r--r--games/doomsday/doomsday.info4
-rw-r--r--games/doomsday/slack-desc2
5 files changed, 41 insertions, 24 deletions
diff --git a/games/doomsday/README b/games/doomsday/README
index 9794cae7eecf..7194930ef359 100644
--- a/games/doomsday/README
+++ b/games/doomsday/README
@@ -1,4 +1,6 @@
-A portable game engine for classic first person shooters such as
-DOOM, Heretic and Hexen. Lets you enjoy the original games using
-modern technology, including high-resolution OpenGL graphics, 3D
-models, and dynamic lighting effects.
+doomsday (portable game engine for Doom and related games)
+
+Doomsday is a portable game engine for classic first person shooters
+such as DOOM, Heretic and Hexen. Lets you enjoy the original games
+using modern technology, including high-resolution OpenGL graphics,
+3D models, and dynamic lighting effects.
diff --git a/games/doomsday/doinst.sh b/games/doomsday/doinst.sh
index 5fb28930db0b..3e5691a052b5 100644
--- a/games/doomsday/doinst.sh
+++ b/games/doomsday/doinst.sh
@@ -1,3 +1,9 @@
if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi
+
+if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
+ if [ -x /usr/bin/gtk-update-icon-cache ]; then
+ /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
+ fi
+fi
diff --git a/games/doomsday/doomsday.SlackBuild b/games/doomsday/doomsday.SlackBuild
index e700db93a299..695d43211d7e 100644
--- a/games/doomsday/doomsday.SlackBuild
+++ b/games/doomsday/doomsday.SlackBuild
@@ -24,6 +24,11 @@
# Now maintained by B. Watson.
+# 20211102 bkw: someone else updated this for v2.3.1 BUILD=1.
+# - BUILD=2.
+# - new-style icons.
+# - binaries in /usr/games.
+
# 20170207 bkw:
# - Take over maintenance, BUILD=2
# - Remove OpenAL and fmodapi from REQUIRES, since they are not
@@ -48,7 +53,7 @@ cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=doomsday
VERSION=${VERSION:-2.3.1}
-BUILD=${BUILD:-1}
+BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
@@ -60,9 +65,6 @@ if [ -z "$ARCH" ]; then
esac
fi
-# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
-# the name of the created package would be, and then exit. This information
-# could be useful to other scripts.
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
@@ -95,11 +97,8 @@ rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
-find -L . \
- \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
- -o -perm 511 \) -exec chmod 755 {} \; -o \
- \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
- -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
+ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
# build amethyst
mkdir -p build-amethyst
@@ -111,10 +110,9 @@ cd build-amethyst
-DCMAKE_BUILD_TYPE=Release \
../doomsday/tools/amethyst
make
- make install DESTDIR=$PKG
+ make install/strip DESTDIR=$PKG
cd ..
-# already provided by the assimp package
mkdir -p build
cd build
cmake \
@@ -123,19 +121,30 @@ cd build
-DCMAKE_INSTALL_PREFIX=/usr \
-DCMAKE_BUILD_TYPE=Release ..
make
- make install DESTDIR=$PKG
+ make install/strip DESTDIR=$PKG
cd ..
+mv $PKG/usr/bin $PKG/usr/games
+
+DESKDIR=$PKG/usr/share/applications
+chmod -x $DESKDIR/*
+sed -i -e 's,/bin/,/games/,g' \
+ -e '/^Encoding/d' \
+ $DESKDIR/*
+
+mkdir -p $PKG/usr/share/pixmaps
+convert -resize 48x48 \
+ $PKG/usr/share/icons/hicolor/256x256/apps/net.dengine.Doomsday.png \
+ $PKG/usr/share/pixmaps/$PRGNAM.png
+
# already provided by the assimp package
rm -fR $PKG/usr/include/assimp
-find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
- | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
-
# manually install man pages
+rm -rf $PKG/usr/share/man
mkdir -p $PKG/usr/man/man6
-for i in doomsday doomsday-server doomsday-shell-text; do
- gzip -c9 doomsday/doc/$i.6 > $PKG/usr/man/man6/$i.6.gz
+for i in doomsday/doc/*.6; do
+ gzip -9c < $i > $PKG/usr/man/man6/$( basename $i ).gz
done
mkdir -p $PKG/usr/doc
diff --git a/games/doomsday/doomsday.info b/games/doomsday/doomsday.info
index 033f20f5a4c7..83f881ace87f 100644
--- a/games/doomsday/doomsday.info
+++ b/games/doomsday/doomsday.info
@@ -1,7 +1,7 @@
PRGNAM="doomsday"
VERSION="2.3.1"
-HOMEPAGE="http://dengine.net"
-DOWNLOAD="http://downloads.sourceforge.net/deng/doomsday-2.3.1.tar.gz"
+HOMEPAGE="https://dengine.net"
+DOWNLOAD="https://downloads.sourceforge.net/deng/doomsday-2.3.1.tar.gz"
MD5SUM="9ae2a3e053a6f11f37dfb450bb5e53cb"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
diff --git a/games/doomsday/slack-desc b/games/doomsday/slack-desc
index 7654ade002a6..d047e7f13c03 100644
--- a/games/doomsday/slack-desc
+++ b/games/doomsday/slack-desc
@@ -6,7 +6,7 @@
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
-doomsday: doomsday (portable game engine)
+doomsday: doomsday (portable game engine for Doom and related games)
doomsday:
doomsday: A portable game engine for classic first person shooters such as
doomsday: DOOM, Heretic and Hexen. Lets you enjoy the original games using