diff options
author | B. Watson <urchlay@slackware.uk> | 2024-12-03 23:27:23 +0700 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2024-12-03 23:32:20 +0700 |
commit | 58fcbe9b6cb701fb635669b7c80938231f091d2f (patch) | |
tree | 85e765a87b14e308e76ffbe7fad89f1bdfb8c671 | |
parent | 5c61cc5002bd25675e057e6fb9d4f3435b4094d2 (diff) |
games/acidwarp: Added (eye-candy program).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r-- | games/acidwarp/README | 22 | ||||
-rw-r--r-- | games/acidwarp/acidwarp-fs.desktop | 9 | ||||
-rw-r--r-- | games/acidwarp/acidwarp.SlackBuild | 125 | ||||
-rw-r--r-- | games/acidwarp/acidwarp.desktop | 9 | ||||
-rw-r--r-- | games/acidwarp/acidwarp.info | 10 | ||||
-rw-r--r-- | games/acidwarp/doinst.sh | 9 | ||||
-rw-r--r-- | games/acidwarp/slack-desc | 19 |
7 files changed, 203 insertions, 0 deletions
diff --git a/games/acidwarp/README b/games/acidwarp/README new file mode 100644 index 0000000000..660a26e0ea --- /dev/null +++ b/games/acidwarp/README @@ -0,0 +1,22 @@ +acidwarp (display geometric images and rotate the palette) + +Acid Warp is an eye-candy program. Run it and watch the pretty +colors. Each picture is the graphic representation of a mathematical +function. + +There is no man page. Run 'acidwarp -h' for a list of command-line +options, and see the docs in /usr/doc/acidwarp-$VERSION for a list +of keyboard commands. It's worth mentioning here that the keystroke +to exit is Control-Break, and that double-clicking in the window will +toggle windowed vs. fullscreen. + +Build options: + +By default, acidwarp is built with SDL-2.0 and OpenGL. To disable +OpenGL, set GL=no in the script's environment. + +To build with SDL-1.2, set SDL2=no. This will also disable OpenGL, +since acidwarp doesn't support building with SDL-1.2 and OpenGL. +Building with SDL-1.2 actually has a use-case: it will allow "acidwarp +-f -k" to span multiple screens, if you have them (the SDL-2.0 build +only runs fullscreen on one monitor). diff --git a/games/acidwarp/acidwarp-fs.desktop b/games/acidwarp/acidwarp-fs.desktop new file mode 100644 index 0000000000..ed45937cbd --- /dev/null +++ b/games/acidwarp/acidwarp-fs.desktop @@ -0,0 +1,9 @@ +[Desktop Entry] +Name=Acidwarp (Full Screen) +GenericName=View color cycling patterns +Icon=acidwarp +Exec=/usr/games/acidwarp -f -k -n +Terminal=false +Type=Application +Categories=Graphics; +StartupNotify=false diff --git a/games/acidwarp/acidwarp.SlackBuild b/games/acidwarp/acidwarp.SlackBuild new file mode 100644 index 0000000000..521d96cdd2 --- /dev/null +++ b/games/acidwarp/acidwarp.SlackBuild @@ -0,0 +1,125 @@ +#!/bin/bash + +# Slackware build script for acidwarp + +# Written by B. Watson (urchlay@slackware.uk) + +# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. + +cd $(dirname $0) ; CWD=$(pwd) + +PRGNAM=acidwarp +VERSION=${VERSION:-4.10+20221127_cf5e52f} +COMMIT=${COMMIT:-cf5e52ff7793df1cb2dffaf693b672b66cca3049} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} +PKGTYPE=${PKGTYPE:-tgz} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then + echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" + exit 0 +fi + +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" +else + SLKCFLAGS="-O2" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$COMMIT +tar xvf $CWD/$PRGNAM-$COMMIT.tar.gz +cd $PRGNAM-$COMMIT +chown -R root:root . +find -L . -perm /111 -a \! -perm 755 -a -exec chmod -h 755 {} + -o \ + \! -perm /111 -a \! -perm 644 -a -exec chmod -h 644 {} + + +# Build with SDL2 and OpenGL by default. OpenGL builds are only possible +# with SDL2. +if [ "${SDL2:-yes}" = "no" ]; then + SDLOPT="-DSDL2=OFF" + GL="${GL:-no}" +else + SDLOPT="-DSDL2=ON" +fi + +if [ "${GL:-yes}" = "no" ]; then + GLOPT="-DGL=OFF" +else + GLOPT="-DGL=ON -DCMAKE_EXE_LINKER_FLAGS=-lGL" +fi + +echo "===> SDLOPT: $SDLOPT" +echo "===> GLOPT: $GLOPT" + +mkdir -p build +cd build + cmake \ + $SDLOPT $GLOPT \ + -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ + -DCMAKE_INSTALL_PREFIX=/usr \ + -DCMAKE_BUILD_TYPE=Release .. + make VERBOSE=1 +cd .. + +# no make install target, do it the hard way. +install -D -m755 -s bin/$PRGNAM $PKG/usr/games/$PRGNAM + +mkdir -p $PKG/usr/share/{applications,pixmaps} + +# acidwarp.desktop is slightly modified from upstream. +# acidwarp-fs.desktop makes it run fullscreen, since the window size +# comes out smaller than a pack of smokes on a modern-ish display (or +# postage-stamp-sized, on 4k). +for i in acidwarp acidwarp-fs; do + cat $CWD/$i.desktop > $PKG/usr/share/applications/$i.desktop +done + +for px in 32 48 64 256; do + sz=${px}x${px} + dir=$PKG/usr/share/icons/hicolor/$sz/apps + mkdir -p $dir + convert -resize $sz $PRGNAM.png $dir/$PRGNAM.png +done + +ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png \ + $PKG/usr/share/pixmaps/$PRGNAM.png + +PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION +mkdir -p $PKGDOC +cp -a README* TODO $PKGDOC +cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild + +objdump -p bin/$PRGNAM | grep NEEDED > tmp +SDLVER=1.2; RENDER=software +grep -q libSDL2 tmp && SDLVER=2.0 +grep -q libGL tmp && RENDER=OpenGL + +mkdir -p $PKG/install +sed -e "s,@SDLVER@,$SDLVER," -e "s,@RENDER@,$RENDER," \ + < $CWD/slack-desc \ + > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE diff --git a/games/acidwarp/acidwarp.desktop b/games/acidwarp/acidwarp.desktop new file mode 100644 index 0000000000..7e944076c0 --- /dev/null +++ b/games/acidwarp/acidwarp.desktop @@ -0,0 +1,9 @@ +[Desktop Entry] +Name=Acidwarp (Windowed) +GenericName=View color cycling patterns +Icon=acidwarp +Exec=/usr/games/acidwarp +Terminal=false +Type=Application +Categories=Graphics; +StartupNotify=false diff --git a/games/acidwarp/acidwarp.info b/games/acidwarp/acidwarp.info new file mode 100644 index 0000000000..f607a05058 --- /dev/null +++ b/games/acidwarp/acidwarp.info @@ -0,0 +1,10 @@ +PRGNAM="acidwarp" +VERSION="4.10+20221127_cf5e52f" +HOMEPAGE="https://github.com/spkane/acidwarp" +DOWNLOAD="https://github.com/spkane/acidwarp/archive/cf5e52ff7793df1cb2dffaf693b672b66cca3049/acidwarp-cf5e52ff7793df1cb2dffaf693b672b66cca3049.tar.gz" +MD5SUM="0a3907c776e2a0280788efd7b00ca004" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="B. Watson" +EMAIL="urchlay@slackware.uk" diff --git a/games/acidwarp/doinst.sh b/games/acidwarp/doinst.sh new file mode 100644 index 0000000000..65c7e2eeb9 --- /dev/null +++ b/games/acidwarp/doinst.sh @@ -0,0 +1,9 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi + +if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then + if [ -x /usr/bin/gtk-update-icon-cache ]; then + /usr/bin/gtk-update-icon-cache -f usr/share/icons/hicolor >/dev/null 2>&1 + fi +fi diff --git a/games/acidwarp/slack-desc b/games/acidwarp/slack-desc new file mode 100644 index 0000000000..80d06f1e7d --- /dev/null +++ b/games/acidwarp/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +acidwarp: acidwarp (display geometric images and rotate the palette) +acidwarp: +acidwarp: Acid Warp is an eye-candy program. Run it and watch the pretty +acidwarp: colors. Each picture is the graphic representation of a mathematical +acidwarp: function. +acidwarp: +acidwarp: Package build options: SDL @SDLVER@, @RENDER@ rendering. +acidwarp: +acidwarp: +acidwarp: +acidwarp: |