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/*
* Atomic operations on 64-bit quantities.
*
* Copyright (C) 2017 Red Hat, Inc.
*
* Author: Paolo Bonzini <pbonzini@redhat.com>
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#include "qemu/osdep.h"
#include "qemu/atomic.h"
#include "qemu/stats64.h"
#include "qemu/processor.h"
#ifndef CONFIG_ATOMIC64
static inline void stat64_rdlock(Stat64 *s)
{
/* Keep out incoming writers to avoid them starving us. */
atomic_add(&s->lock, 2);
/* If there is a concurrent writer, wait for it. */
while (atomic_read(&s->lock) & 1) {
cpu_relax();
}
}
static inline void stat64_rdunlock(Stat64 *s)
{
atomic_sub(&s->lock, 2);
}
static inline bool stat64_wrtrylock(Stat64 *s)
{
return atomic_cmpxchg(&s->lock, 0, 1) == 0;
}
static inline void stat64_wrunlock(Stat64 *s)
{
atomic_dec(&s->lock);
}
uint64_t stat64_get(const Stat64 *s)
{
uint32_t high, low;
stat64_rdlock((Stat64 *)s);
/* 64-bit writes always take the lock, so we can read in
* any order.
*/
high = atomic_read(&s->high);
low = atomic_read(&s->low);
stat64_rdunlock((Stat64 *)s);
return ((uint64_t)high << 32) | low;
}
bool stat64_add32_carry(Stat64 *s, uint32_t low, uint32_t high)
{
uint32_t old;
if (!stat64_wrtrylock(s)) {
cpu_relax();
return false;
}
/* 64-bit reads always take the lock, so they don't care about the
* order of our update. By updating s->low first, we can check
* whether we have to carry into s->high.
*/
old = atomic_fetch_add(&s->low, low);
high += (old + low) < old;
atomic_add(&s->high, high);
stat64_wrunlock(s);
return true;
}
bool stat64_min_slow(Stat64 *s, uint64_t value)
{
uint32_t high, low;
uint64_t orig;
if (!stat64_wrtrylock(s)) {
cpu_relax();
return false;
}
high = atomic_read(&s->high);
low = atomic_read(&s->low);
orig = ((uint64_t)high << 32) | low;
if (orig < value) {
/* We have to set low before high, just like stat64_min reads
* high before low. The value may become higher temporarily, but
* stat64_get does not notice (it takes the lock) and the only ill
* effect on stat64_min is that the slow path may be triggered
* unnecessarily.
*/
atomic_set(&s->low, (uint32_t)value);
smp_wmb();
atomic_set(&s->high, value >> 32);
}
stat64_wrunlock(s);
return true;
}
bool stat64_max_slow(Stat64 *s, uint64_t value)
{
uint32_t high, low;
uint64_t orig;
if (!stat64_wrtrylock(s)) {
cpu_relax();
return false;
}
high = atomic_read(&s->high);
low = atomic_read(&s->low);
orig = ((uint64_t)high << 32) | low;
if (orig > value) {
/* We have to set low before high, just like stat64_max reads
* high before low. The value may become lower temporarily, but
* stat64_get does not notice (it takes the lock) and the only ill
* effect on stat64_max is that the slow path may be triggered
* unnecessarily.
*/
atomic_set(&s->low, (uint32_t)value);
smp_wmb();
atomic_set(&s->high, value >> 32);
}
stat64_wrunlock(s);
return true;
}
#endif
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