aboutsummaryrefslogtreecommitdiff
path: root/include/ui/egl-helpers.h
blob: 4b8c0d2281ca2b9cfcb937e08962c4f132b5e859 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
#ifndef EGL_HELPERS_H
#define EGL_HELPERS_H

#include <epoxy/gl.h>
#include <epoxy/egl.h>
#ifdef CONFIG_GBM
#include <gbm.h>
#endif
#include "ui/console.h"
#include "ui/shader.h"

extern EGLDisplay *qemu_egl_display;
extern EGLConfig qemu_egl_config;
extern DisplayGLMode qemu_egl_mode;
extern bool qemu_egl_angle_d3d;

typedef struct egl_fb {
    int width;
    int height;
    GLuint texture;
    GLuint framebuffer;
    bool delete_texture;
    QemuDmaBuf *dmabuf;
} egl_fb;

#define EGL_FB_INIT { 0, }

void egl_fb_destroy(egl_fb *fb);
void egl_fb_setup_default(egl_fb *fb, int width, int height);
void egl_fb_setup_for_tex(egl_fb *fb, int width, int height,
                          GLuint texture, bool delete);
void egl_fb_setup_new_tex(egl_fb *fb, int width, int height);
void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip);
void egl_fb_read(DisplaySurface *dst, egl_fb *src);
void egl_fb_read_rect(DisplaySurface *dst, egl_fb *src, int x, int y, int w, int h);

void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip);
void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip,
                       int x, int y, double scale_x, double scale_y);

extern EGLContext qemu_egl_rn_ctx;

#ifdef CONFIG_GBM

extern int qemu_egl_rn_fd;
extern struct gbm_device *qemu_egl_rn_gbm_dev;

int egl_rendernode_init(const char *rendernode, DisplayGLMode mode);
int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc,
                           EGLuint64KHR *modifier);

void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf);
void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf);
void egl_dmabuf_create_sync(QemuDmaBuf *dmabuf);
void egl_dmabuf_create_fence(QemuDmaBuf *dmabuf);

#endif

EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, EGLNativeWindowType win);

#if defined(CONFIG_X11) || defined(CONFIG_GBM)

int qemu_egl_init_dpy_x11(EGLNativeDisplayType dpy, DisplayGLMode mode);
int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy, DisplayGLMode mode);

#endif

#ifdef WIN32
int qemu_egl_init_dpy_win32(EGLNativeDisplayType dpy, DisplayGLMode mode);
#endif

EGLContext qemu_egl_init_ctx(void);
bool qemu_egl_has_dmabuf(void);

bool egl_init(const char *rendernode, DisplayGLMode mode, Error **errp);

const char *qemu_egl_get_error_string(void);

#endif /* EGL_HELPERS_H */