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path: root/ui/sdl2.c
AgeCommit message (Expand)Author
2024-06-06ui/sdl2: Allow host to power down screenBernhard Beschow
2023-05-31ui/sdl2: disable SDL_HINT_GRAB_KEYBOARD on WindowsVolker Rümelin
2023-05-31ui/sdl2: Grab Alt+F4 also under WindowsBernhard Beschow
2023-05-31ui/sdl2: Grab Alt+Tab also in fullscreen modeBernhard Beschow
2022-06-03ui: Switch "-display sdl" to use the QAPI parserThomas Huth
2022-03-14ui/console: move dcl compatiblity check to a callbackMarc-André Lureau
2022-01-13ui/sdl2: pass horizontal scroll information to the device codeDmitry Petrov
2021-12-21ui: split the GL context in a different objectMarc-André Lureau
2021-12-21ui: associate GL context outside of display listener registrationMarc-André Lureau
2021-12-21ui: do not delay further remote resizeMarc-André Lureau
2021-08-10ui/sdl2: Check return value from g_setenv()Peter Maydell
2021-07-09modules: add ui module annotationsGerd Hoffmann
2021-02-04ui: remove gl_ctx_get_currentMarc-André Lureau
2020-12-15qmp: generalize watchdog-set-action to -no-reboot/-no-shutdownAlejandro Jimenez
2020-12-11sdl2: Add extra mouse buttonsDarrell Walisser
2020-10-14SDL: enable OpenGL context creationJan Henrik Weinstock
2020-09-30ui: relocate paths to icons and translationsPaolo Bonzini
2020-05-19ui/sdl2: start in full screen with grab enabledVolker Rümelin
2020-05-19ui/sdl2: fix handling of AltGr key on WindowsVolker Rümelin
2020-05-14ui/sdl2: fix segment fault caused by null pointer dereferenceChangbin Du
2020-02-12ui/sdl: switch to new show-cursor optionGerd Hoffmann
2019-12-17glib: use portable g_setenv()Marc-André Lureau
2019-08-16sysemu: Split sysemu/runstate.h off sysemu/sysemu.hMarkus Armbruster
2019-06-12Include qemu/module.h where needed, drop it from qemu-common.hMarkus Armbruster
2019-02-05kbd-state: use state tracker for sdl2Gerd Hoffmann
2019-01-21sdl: add support for high resolution window iconDaniel P. Berrangé
2019-01-21ui: install logo icons to $prefix/share/iconsDaniel P. Berrangé
2018-10-29SDL: set a hint to not bypass the window compositorSebastian Krzyszkowiak
2018-10-01sdl2: show console #0 unconditionallyGerd Hoffmann
2018-08-24ui/sdl2: Fix broken -full-screen CLI optionThomas Huth
2018-08-24ui/sdl2: Remove the obsolete SDL_INIT_NOPARACHUTE flagThomas Huth
2018-06-26sdl2: add checking for NULLPavel Dovgalyuk
2018-06-26sdl2: fix copypaste issuesPavel Dovgalyuk
2018-06-14sdl2: restore window dimensions by resizeAmadeusz Sławiński
2018-05-15sdl2: move opts assignment into loopGerd Hoffmann
2018-04-27sdl: Move DisplayOptions global to sdl2_consoleElie Tournier
2018-03-05sdl: switch over to new display registryGerd Hoffmann
2018-02-22sdl2: fix hotkey keyupGerd Hoffmann
2018-02-20sdl: use DisplayOptionsGerd Hoffmann
2018-02-16sdl2: fix mouse grabGerd Hoffmann
2018-01-25sdl: reorganize -no-frame supportGerd Hoffmann
2018-01-25sdl: use ctrl-alt-g as grab hotkeyGerd Hoffmann
2018-01-12sdl2: Ignore UI hotkeys after a focus change when GUI modifier is heldJindrich Makovicka
2018-01-12sdl2 uses surface relative coordinatesJindrich Makovicka
2018-01-12sdl2: Do not hide the cursor on auxilliary windowsJindrich Makovicka
2017-11-16sdl2: Fix broken display updating after the window is hiddenJindrich Makovicka
2017-11-16sdl2: Do not leave grab when fullscreenJindrich Makovicka
2017-11-16sdl2: Fix dead keyboard after fullsceenJindrich Makovicka
2017-11-16sdl2: Use the same pointer show/hide logic for absolute and relative modeJindrich Makovicka
2017-11-16sdl2: Do not quit the emulator when an auxilliary window is closedJindrich Makovicka