diff options
Diffstat (limited to 'ui/vnc-jobs-async.c')
-rw-r--r-- | ui/vnc-jobs-async.c | 331 |
1 files changed, 331 insertions, 0 deletions
diff --git a/ui/vnc-jobs-async.c b/ui/vnc-jobs-async.c new file mode 100644 index 0000000000..6e9cf08b69 --- /dev/null +++ b/ui/vnc-jobs-async.c @@ -0,0 +1,331 @@ +/* + * QEMU VNC display driver + * + * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws> + * Copyright (C) 2006 Fabrice Bellard + * Copyright (C) 2009 Red Hat, Inc + * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + + +#include "vnc.h" +#include "vnc-jobs.h" + +/* + * Locking: + * + * There is three levels of locking: + * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?) + * - VncDisplay global lock: mainly used for framebuffer updates to avoid + * screen corruption if the framebuffer is updated + * while the worker is doing something. + * - VncState::output lock: used to make sure the output buffer is not corrupted + * if two threads try to write on it at the same time + * + * While the VNC worker thread is working, the VncDisplay global lock is hold + * to avoid screen corruptions (this does not block vnc_refresh() because it + * uses trylock()) but the output lock is not hold because the thread work on + * its own output buffer. + * When the encoding job is done, the worker thread will hold the output lock + * and copy its output buffer in vs->output. +*/ + +struct VncJobQueue { + QemuCond cond; + QemuMutex mutex; + QemuThread thread; + Buffer buffer; + bool exit; + QTAILQ_HEAD(, VncJob) jobs; +}; + +typedef struct VncJobQueue VncJobQueue; + +/* + * We use a single global queue, but most of the functions are + * already reetrant, so we can easilly add more than one encoding thread + */ +static VncJobQueue *queue; + +static void vnc_lock_queue(VncJobQueue *queue) +{ + qemu_mutex_lock(&queue->mutex); +} + +static void vnc_unlock_queue(VncJobQueue *queue) +{ + qemu_mutex_unlock(&queue->mutex); +} + +VncJob *vnc_job_new(VncState *vs) +{ + VncJob *job = qemu_mallocz(sizeof(VncJob)); + + job->vs = vs; + vnc_lock_queue(queue); + QLIST_INIT(&job->rectangles); + vnc_unlock_queue(queue); + return job; +} + +int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h) +{ + VncRectEntry *entry = qemu_mallocz(sizeof(VncRectEntry)); + + entry->rect.x = x; + entry->rect.y = y; + entry->rect.w = w; + entry->rect.h = h; + + vnc_lock_queue(queue); + QLIST_INSERT_HEAD(&job->rectangles, entry, next); + vnc_unlock_queue(queue); + return 1; +} + +void vnc_job_push(VncJob *job) +{ + vnc_lock_queue(queue); + if (queue->exit || QLIST_EMPTY(&job->rectangles)) { + qemu_free(job); + } else { + QTAILQ_INSERT_TAIL(&queue->jobs, job, next); + qemu_cond_broadcast(&queue->cond); + } + vnc_unlock_queue(queue); +} + +static bool vnc_has_job_locked(VncState *vs) +{ + VncJob *job; + + QTAILQ_FOREACH(job, &queue->jobs, next) { + if (job->vs == vs || !vs) { + return true; + } + } + return false; +} + +bool vnc_has_job(VncState *vs) +{ + bool ret; + + vnc_lock_queue(queue); + ret = vnc_has_job_locked(vs); + vnc_unlock_queue(queue); + return ret; +} + +void vnc_jobs_clear(VncState *vs) +{ + VncJob *job, *tmp; + + vnc_lock_queue(queue); + QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) { + if (job->vs == vs || !vs) { + QTAILQ_REMOVE(&queue->jobs, job, next); + } + } + vnc_unlock_queue(queue); +} + +void vnc_jobs_join(VncState *vs) +{ + vnc_lock_queue(queue); + while (vnc_has_job_locked(vs)) { + qemu_cond_wait(&queue->cond, &queue->mutex); + } + vnc_unlock_queue(queue); +} + +/* + * Copy data for local use + */ +static void vnc_async_encoding_start(VncState *orig, VncState *local) +{ + local->vnc_encoding = orig->vnc_encoding; + local->features = orig->features; + local->ds = orig->ds; + local->vd = orig->vd; + local->write_pixels = orig->write_pixels; + local->clientds = orig->clientds; + local->tight = orig->tight; + local->zlib = orig->zlib; + local->hextile = orig->hextile; + local->output = queue->buffer; + local->csock = -1; /* Don't do any network work on this thread */ + + buffer_reset(&local->output); +} + +static void vnc_async_encoding_end(VncState *orig, VncState *local) +{ + orig->tight = local->tight; + orig->zlib = local->zlib; + orig->hextile = local->hextile; +} + +static int vnc_worker_thread_loop(VncJobQueue *queue) +{ + VncJob *job; + VncRectEntry *entry, *tmp; + VncState vs; + int n_rectangles; + int saved_offset; + bool flush; + + vnc_lock_queue(queue); + while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) { + qemu_cond_wait(&queue->cond, &queue->mutex); + } + /* Here job can only be NULL if queue->exit is true */ + job = QTAILQ_FIRST(&queue->jobs); + vnc_unlock_queue(queue); + + if (queue->exit) { + return -1; + } + + vnc_lock_output(job->vs); + if (job->vs->csock == -1 || job->vs->abort == true) { + goto disconnected; + } + vnc_unlock_output(job->vs); + + /* Make a local copy of vs and switch output buffers */ + vnc_async_encoding_start(job->vs, &vs); + + /* Start sending rectangles */ + n_rectangles = 0; + vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE); + vnc_write_u8(&vs, 0); + saved_offset = vs.output.offset; + vnc_write_u16(&vs, 0); + + vnc_lock_display(job->vs->vd); + QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) { + int n; + + if (job->vs->csock == -1) { + vnc_unlock_display(job->vs->vd); + goto disconnected; + } + + n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y, + entry->rect.w, entry->rect.h); + + if (n >= 0) { + n_rectangles += n; + } + qemu_free(entry); + } + vnc_unlock_display(job->vs->vd); + + /* Put n_rectangles at the beginning of the message */ + vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF; + vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF; + + /* Switch back buffers */ + vnc_lock_output(job->vs); + if (job->vs->csock == -1) { + goto disconnected; + } + + vnc_write(job->vs, vs.output.buffer, vs.output.offset); + +disconnected: + /* Copy persistent encoding data */ + vnc_async_encoding_end(job->vs, &vs); + flush = (job->vs->csock != -1 && job->vs->abort != true); + vnc_unlock_output(job->vs); + + if (flush) { + vnc_flush(job->vs); + } + + vnc_lock_queue(queue); + QTAILQ_REMOVE(&queue->jobs, job, next); + vnc_unlock_queue(queue); + qemu_cond_broadcast(&queue->cond); + qemu_free(job); + return 0; +} + +static VncJobQueue *vnc_queue_init(void) +{ + VncJobQueue *queue = qemu_mallocz(sizeof(VncJobQueue)); + + qemu_cond_init(&queue->cond); + qemu_mutex_init(&queue->mutex); + QTAILQ_INIT(&queue->jobs); + return queue; +} + +static void vnc_queue_clear(VncJobQueue *q) +{ + qemu_cond_destroy(&queue->cond); + qemu_mutex_destroy(&queue->mutex); + buffer_free(&queue->buffer); + qemu_free(q); + queue = NULL; /* Unset global queue */ +} + +static void *vnc_worker_thread(void *arg) +{ + VncJobQueue *queue = arg; + + qemu_thread_self(&queue->thread); + + while (!vnc_worker_thread_loop(queue)) ; + vnc_queue_clear(queue); + return NULL; +} + +void vnc_start_worker_thread(void) +{ + VncJobQueue *q; + + if (vnc_worker_thread_running()) + return ; + + q = vnc_queue_init(); + qemu_thread_create(&q->thread, vnc_worker_thread, q); + queue = q; /* Set global queue */ +} + +bool vnc_worker_thread_running(void) +{ + return queue; /* Check global queue */ +} + +void vnc_stop_worker_thread(void) +{ + if (!vnc_worker_thread_running()) + return ; + + /* Remove all jobs and wake up the thread */ + vnc_lock_queue(queue); + queue->exit = true; + vnc_unlock_queue(queue); + vnc_jobs_clear(NULL); + qemu_cond_broadcast(&queue->cond); +} |