diff options
-rw-r--r-- | accel/tcg/tcg-accel-ops-rr.c | 2 | ||||
-rw-r--r-- | include/sysemu/replay.h | 5 | ||||
-rw-r--r-- | replay/replay.c | 21 |
3 files changed, 27 insertions, 1 deletions
diff --git a/accel/tcg/tcg-accel-ops-rr.c b/accel/tcg/tcg-accel-ops-rr.c index 611932f3c3..825e35b3dc 100644 --- a/accel/tcg/tcg-accel-ops-rr.c +++ b/accel/tcg/tcg-accel-ops-rr.c @@ -109,7 +109,7 @@ static void rr_wait_io_event(void) { CPUState *cpu; - while (all_cpu_threads_idle()) { + while (all_cpu_threads_idle() && replay_can_wait()) { rr_stop_kick_timer(); qemu_cond_wait_iothread(first_cpu->halt_cond); } diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h index 08aae5869f..83995ae4bd 100644 --- a/include/sysemu/replay.h +++ b/include/sysemu/replay.h @@ -70,6 +70,11 @@ int replay_get_instructions(void); /*! Updates instructions counter in replay mode. */ void replay_account_executed_instructions(void); +/** + * replay_can_wait: check if we should pause for wait-io + */ +bool replay_can_wait(void); + /* Processing clocks and other time sources */ /*! Save the specified clock */ diff --git a/replay/replay.c b/replay/replay.c index ff197f436b..3fd241a4fc 100644 --- a/replay/replay.c +++ b/replay/replay.c @@ -449,6 +449,27 @@ void replay_start(void) replay_enable_events(); } +/* + * For none/record the answer is yes. + */ +bool replay_can_wait(void) +{ + if (replay_mode == REPLAY_MODE_PLAY) { + /* + * For playback we shouldn't ever be at a point we wait. If + * the instruction count has reached zero and we have an + * unconsumed event we should go around again and consume it. + */ + if (replay_state.instruction_count == 0 && replay_state.has_unread_data) { + return false; + } else { + replay_sync_error("Playback shouldn't have to iowait"); + } + } + return true; +} + + void replay_finish(void) { if (replay_mode == REPLAY_MODE_NONE) { |