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authorGerd Hoffmann <kraxel@redhat.com>2014-11-11 13:31:08 +0100
committerGerd Hoffmann <kraxel@redhat.com>2014-12-17 12:44:01 +0100
commit0d01b7ce617b5f511c852ad770fd7fdce6bf353d (patch)
tree50750ded193bceb1b4222a11d166e2da6273a33c /ui
parent2c3056f182e16038c8b0663f68b3b5105899fb75 (diff)
sdl2: add+use sdl2_2d_redraw function.
Add a new sdl2_2d_redraw function for a complete screen refresh, so we can stop using graphic_hw_invalidate for that. There is no need to bother console / gfx emulation code if we are just going to re-blit the screen after window resizes. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
Diffstat (limited to 'ui')
-rw-r--r--ui/sdl2-2d.c11
-rw-r--r--ui/sdl2.c17
2 files changed, 17 insertions, 11 deletions
diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c
index 29ada53552..40a552c7cb 100644
--- a/ui/sdl2-2d.c
+++ b/ui/sdl2-2d.c
@@ -100,4 +100,15 @@ void sdl2_2d_switch(DisplayChangeListener *dcl,
SDL_TEXTUREACCESS_STREAMING,
surface_width(new_surface),
surface_height(new_surface));
+ sdl2_2d_redraw(scon);
+}
+
+void sdl2_2d_redraw(struct sdl2_console *scon)
+{
+ if (!scon->surface) {
+ return;
+ }
+ sdl2_2d_update(&scon->dcl, 0, 0,
+ surface_width(scon->surface),
+ surface_height(scon->surface));
}
diff --git a/ui/sdl2.c b/ui/sdl2.c
index eff9cb3661..064f18a02b 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -316,8 +316,7 @@ static void toggle_full_screen(struct sdl2_console *scon)
}
SDL_SetWindowFullscreen(scon->real_window, 0);
}
- graphic_hw_invalidate(scon->dcl.con);
- graphic_hw_update(scon->dcl.con);
+ sdl2_2d_redraw(scon);
}
static void handle_keydown(SDL_Event *ev)
@@ -365,8 +364,8 @@ static void handle_keydown(SDL_Event *ev)
case SDL_SCANCODE_U:
sdl2_window_destroy(scon);
sdl2_window_create(scon);
- graphic_hw_invalidate(scon->dcl.con);
- graphic_hw_update(scon->dcl.con);
+ /* re-create texture */
+ sdl2_2d_switch(&scon->dcl, scon->surface);
gui_keysym = 1;
break;
#if 0
@@ -385,8 +384,7 @@ static void handle_keydown(SDL_Event *ev)
fprintf(stderr, "%s: scale to %dx%d\n",
__func__, width, height);
sdl_scale(scon, width, height);
- graphic_hw_invalidate(NULL);
- graphic_hw_update(NULL);
+ sdl2_2d_redraw(scon);
gui_keysym = 1;
}
#endif
@@ -511,7 +509,6 @@ static void handle_mousewheel(SDL_Event *ev)
static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
{
- int w, h;
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
switch (ev->window.event) {
@@ -523,12 +520,10 @@ static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
info.height = ev->window.data2;
dpy_set_ui_info(scon->dcl.con, &info);
}
- graphic_hw_invalidate(scon->dcl.con);
- graphic_hw_update(scon->dcl.con);
+ sdl2_2d_redraw(scon);
break;
case SDL_WINDOWEVENT_EXPOSED:
- SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
- sdl2_2d_update(dcl, 0, 0, w, h);
+ sdl2_2d_redraw(scon);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
case SDL_WINDOWEVENT_ENTER: