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authorLi Qiang <liq3ea@163.com>2019-08-31 08:39:22 -0700
committerGerd Hoffmann <kraxel@redhat.com>2019-09-17 13:45:10 +0200
commit6bf21f3d83e95bcc4ba35a7a07cc6655e8b010b0 (patch)
tree659fa371214fe7d4b736d3940004ac4aeff1a5c7 /ui/vnc-enc-zrle.inc.c
parent6105683da35babad9ae168a72d1e89e63e9d6974 (diff)
vnc: fix memory leak when vnc disconnect
Currently when qemu receives a vnc connect, it creates a 'VncState' to represent this connection. In 'vnc_worker_thread_loop' it creates a local 'VncState'. The connection 'VcnState' and local 'VncState' exchange data in 'vnc_async_encoding_start' and 'vnc_async_encoding_end'. In 'zrle_compress_data' it calls 'deflateInit2' to allocate the libz library opaque data. The 'VncState' used in 'zrle_compress_data' is the local 'VncState'. In 'vnc_zrle_clear' it calls 'deflateEnd' to free the libz library opaque data. The 'VncState' used in 'vnc_zrle_clear' is the connection 'VncState'. In currently implementation there will be a memory leak when the vnc disconnect. Following is the asan output backtrack: Direct leak of 29760 byte(s) in 5 object(s) allocated from: 0 0xffffa67ef3c3 in __interceptor_calloc (/lib64/libasan.so.4+0xd33c3) 1 0xffffa65071cb in g_malloc0 (/lib64/libglib-2.0.so.0+0x571cb) 2 0xffffa5e968f7 in deflateInit2_ (/lib64/libz.so.1+0x78f7) 3 0xaaaacec58613 in zrle_compress_data ui/vnc-enc-zrle.c:87 4 0xaaaacec58613 in zrle_send_framebuffer_update ui/vnc-enc-zrle.c:344 5 0xaaaacec34e77 in vnc_send_framebuffer_update ui/vnc.c:919 6 0xaaaacec5e023 in vnc_worker_thread_loop ui/vnc-jobs.c:271 7 0xaaaacec5e5e7 in vnc_worker_thread ui/vnc-jobs.c:340 8 0xaaaacee4d3c3 in qemu_thread_start util/qemu-thread-posix.c:502 9 0xffffa544e8bb in start_thread (/lib64/libpthread.so.0+0x78bb) 10 0xffffa53965cb in thread_start (/lib64/libc.so.6+0xd55cb) This is because the opaque allocated in 'deflateInit2' is not freed in 'deflateEnd'. The reason is that the 'deflateEnd' calls 'deflateStateCheck' and in the latter will check whether 's->strm != strm'(libz's data structure). This check will be true so in 'deflateEnd' it just return 'Z_STREAM_ERROR' and not free the data allocated in 'deflateInit2'. The reason this happens is that the 'VncState' contains the whole 'VncZrle', so when calling 'deflateInit2', the 's->strm' will be the local address. So 's->strm != strm' will be true. To fix this issue, we need to make 'zrle' of 'VncState' to be a pointer. Then the connection 'VncState' and local 'VncState' exchange mechanism will work as expection. The 'tight' of 'VncState' has the same issue, let's also turn it to a pointer. Reported-by: Ying Fang <fangying1@huawei.com> Signed-off-by: Li Qiang <liq3ea@163.com> Message-id: 20190831153922.121308-1-liq3ea@163.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui/vnc-enc-zrle.inc.c')
-rw-r--r--ui/vnc-enc-zrle.inc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/vnc-enc-zrle.inc.c b/ui/vnc-enc-zrle.inc.c
index abf6b86e4e..c107d8affc 100644
--- a/ui/vnc-enc-zrle.inc.c
+++ b/ui/vnc-enc-zrle.inc.c
@@ -96,7 +96,7 @@ static void ZRLE_ENCODE(VncState *vs, int x, int y, int w, int h,
static void ZRLE_ENCODE_TILE(VncState *vs, ZRLE_PIXEL *data, int w, int h,
int zywrle_level)
{
- VncPalette *palette = &vs->zrle.palette;
+ VncPalette *palette = &vs->zrle->palette;
int runs = 0;
int single_pixels = 0;