diff options
author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-06 15:56:56 +0400 |
---|---|---|
committer | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-27 17:08:56 +0200 |
commit | bf41ab61908b340e5745c334586349bc8a3a0349 (patch) | |
tree | 1b2f2023e914e486123b81c4baad21a700b82a07 /ui/spice-display.c | |
parent | 06c63a34e633601caea8fe88abfeff0911809da3 (diff) |
ui: add optional d3d texture pointer to scanout texture
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
Diffstat (limited to 'ui/spice-display.c')
-rw-r--r-- | ui/spice-display.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/ui/spice-display.c b/ui/spice-display.c index 5bee19a7f9..3f3f8013d8 100644 --- a/ui/spice-display.c +++ b/ui/spice-display.c @@ -935,7 +935,8 @@ static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h) + uint32_t w, uint32_t h, + void *d3d_tex2d) { SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); EGLint stride = 0, fourcc = 0; |