diff options
author | Markus Armbruster <armbru@redhat.com> | 2023-09-21 14:13:08 +0200 |
---|---|---|
committer | Markus Armbruster <armbru@redhat.com> | 2023-09-29 08:13:57 +0200 |
commit | e33e66b1b3655d98aadebf7e22eae18077698401 (patch) | |
tree | 61d3d8c69b473d0b1504d2b7a3454453279200db /ui/spice-display.c | |
parent | 7f3de3f02f0bd0eaa3ba4506f9a60c1c35865e93 (diff) |
ui: Clean up local variable shadowing
Local variables shadowing other local variables or parameters make the
code needlessly hard to understand. Tracked down with -Wshadow=local.
Clean up: delete inner declarations when they are actually redundant,
else rename variables.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-ID: <20230921121312.1301864-4-armbru@redhat.com>
Diffstat (limited to 'ui/spice-display.c')
-rw-r--r-- | ui/spice-display.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/ui/spice-display.c b/ui/spice-display.c index 5cc47bd668..6eb98a5a5c 100644 --- a/ui/spice-display.c +++ b/ui/spice-display.c @@ -1081,15 +1081,16 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl, } if (render_cursor) { - int x, y; + int ptr_x, ptr_y; + qemu_mutex_lock(&ssd->lock); - x = ssd->ptr_x; - y = ssd->ptr_y; + ptr_x = ssd->ptr_x; + ptr_y = ssd->ptr_y; qemu_mutex_unlock(&ssd->lock); egl_texture_blit(ssd->gls, &ssd->blit_fb, &ssd->guest_fb, !y_0_top); egl_texture_blend(ssd->gls, &ssd->blit_fb, &ssd->cursor_fb, - !y_0_top, x, y, 1.0, 1.0); + !y_0_top, ptr_x, ptr_y, 1.0, 1.0); glFlush(); } |