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author | Paolo Bonzini <pbonzini@redhat.com> | 2023-10-11 15:53:01 +0200 |
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committer | Paolo Bonzini <pbonzini@redhat.com> | 2023-10-17 15:20:53 +0200 |
commit | 9bad39c7e86a7fea05b66e7d3425f5874b3bbcfb (patch) | |
tree | f8862baa53ec0d6c8d6e3edf1bbf8442e2b07a2a /ui/shader | |
parent | e6d8e5e6e366ab4c9ed7d8ed1572f98c6ad6a38e (diff) |
meson: do not build shaders by default
They are not needed when building user-mode emulators.
Reviewed-by: Emmanouil Pitsidianakis <manos.pitsidianakis@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'ui/shader')
-rw-r--r-- | ui/shader/meson.build | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/ui/shader/meson.build b/ui/shader/meson.build index 592bf596b9..3137e65578 100644 --- a/ui/shader/meson.build +++ b/ui/shader/meson.build @@ -10,5 +10,6 @@ foreach e : shaders output: output, capture: true, input: files('@0@.@1@'.format(e[0], e[1])), + build_by_default: false, command: [shaderinclude, '@INPUT0@']) endforeach |