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author | Christian Schoenebeck <qemu_oss@crudebyte.com> | 2020-10-21 14:06:53 +0200 |
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committer | Christian Schoenebeck <qemu_oss@crudebyte.com> | 2020-11-01 19:44:29 +0100 |
commit | 20018805224c69c78ac25d6b361eded8c8095c75 (patch) | |
tree | 9ef694569aaac9a399082f3bcd1c387115ca3672 /ui/shader.c | |
parent | c1934f630c131ec487d21949c9b53e1e3f2b8bcb (diff) |
tests/9pfs: simplify do_mkdir()
Split out walking a directory path to a separate new utility function
do_walk() and use that function in do_mkdir().
The code difference saved this way is not much, but we'll use that new
do_walk() function in the upcoming patches, so it will avoid quite
some code duplication after all.
Signed-off-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Reviewed-by: Greg Kurz <groug@kaod.org>
Message-Id: <4d7275b2363f122438a443ce079cbb355285e9d6.1603285620.git.qemu_oss@crudebyte.com>
Signed-off-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Diffstat (limited to 'ui/shader.c')
0 files changed, 0 insertions, 0 deletions