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authorPeter Maydell <peter.maydell@linaro.org>2017-06-22 13:18:11 +0100
committerPeter Maydell <peter.maydell@linaro.org>2017-06-22 13:18:11 +0100
commit22a9e1fd63ebd7254c6618f144357def75a993cb (patch)
tree003d7a59d9bf8acf153910ac1dbe8e141c560a83 /ui/egl-helpers.c
parent84e3d0725b06bdf8c6985788caa7776d6b7353ce (diff)
parent95e92000c8b1e81fce6a7f54ef22656a94793096 (diff)
Merge remote-tracking branch 'remotes/kraxel/tags/queue/ui-pull-request' into staging
# gpg: Signature made Wed 21 Jun 2017 14:23:31 BST # gpg: using RSA key 0x4CB6D8EED3E87138 # gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>" # gpg: aka "Gerd Hoffmann <gerd@kraxel.org>" # gpg: aka "Gerd Hoffmann (private) <kraxel@gmail.com>" # Primary key fingerprint: A032 8CFF B93A 17A7 9901 FE7D 4CB6 D8EE D3E8 7138 * remotes/kraxel/tags/queue/ui-pull-request: ui: Remove inclusion of "hw/qdev.h" console: remove do_safe_dpy_refresh gtk: use framebuffer helper functions. sdl2: use framebuffer helper functions. egl-headless: use framebuffer helper functions. egl-helpers: add helpers to handle opengl framebuffers Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'ui/egl-helpers.c')
-rw-r--r--ui/egl-helpers.c76
1 files changed, 76 insertions, 0 deletions
diff --git a/ui/egl-helpers.c b/ui/egl-helpers.c
index 4a4d3370ee..bb19a5eeca 100644
--- a/ui/egl-helpers.c
+++ b/ui/egl-helpers.c
@@ -24,6 +24,82 @@
EGLDisplay *qemu_egl_display;
EGLConfig qemu_egl_config;
+/* ------------------------------------------------------------------ */
+
+void egl_fb_destroy(egl_fb *fb)
+{
+ if (!fb->framebuffer) {
+ return;
+ }
+
+ if (fb->delete_texture) {
+ glDeleteTextures(1, &fb->texture);
+ fb->delete_texture = false;
+ }
+ glDeleteFramebuffers(1, &fb->framebuffer);
+
+ fb->width = 0;
+ fb->height = 0;
+ fb->texture = 0;
+ fb->framebuffer = 0;
+}
+
+void egl_fb_setup_default(egl_fb *fb, int width, int height)
+{
+ fb->width = width;
+ fb->height = height;
+ fb->framebuffer = 0; /* default framebuffer */
+}
+
+void egl_fb_create_for_tex(egl_fb *fb, int width, int height, GLuint texture)
+{
+ fb->width = width;
+ fb->height = height;
+ fb->texture = texture;
+ if (!fb->framebuffer) {
+ glGenFramebuffers(1, &fb->framebuffer);
+ }
+
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, fb->framebuffer);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, fb->texture, 0);
+}
+
+void egl_fb_create_new_tex(egl_fb *fb, int width, int height)
+{
+ GLuint texture;
+
+ glGenTextures(1, &texture);
+ glBindTexture(GL_TEXTURE_2D, texture);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height,
+ 0, GL_BGRA, GL_UNSIGNED_BYTE, 0);
+
+ egl_fb_create_for_tex(fb, width, height, texture);
+ fb->delete_texture = true;
+}
+
+void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip)
+{
+ GLuint y1, y2;
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, src->framebuffer);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst->framebuffer);
+ glViewport(0, 0, dst->width, dst->height);
+ y1 = flip ? src->height : 0;
+ y2 = flip ? 0 : src->height;
+ glBlitFramebuffer(0, y1, src->width, y2,
+ 0, 0, dst->width, dst->height,
+ GL_COLOR_BUFFER_BIT, GL_LINEAR);
+}
+
+void egl_fb_read(void *dst, egl_fb *src)
+{
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, src->framebuffer);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glReadPixels(0, 0, src->width, src->height,
+ GL_BGRA, GL_UNSIGNED_BYTE, dst);
+}
+
/* ---------------------------------------------------------------------- */
#ifdef CONFIG_OPENGL_DMABUF