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authorRichard Henderson <rth@twiddle.net>2014-03-04 08:52:49 -0800
committerRichard Henderson <rth@twiddle.net>2014-03-08 21:23:25 -0800
commit523fdc08ccc64d20e6cab1326635fb9ab864bf74 (patch)
tree161a47f41c3f519470b4b2a605ddf622ea9aff39 /tcg/aarch64
parent017a86f7ad6da088927f7000c79388177d91a9ad (diff)
tcg-aarch64: Simplify tcg_out_ldst_9 encoding
At first glance the code appears to be using 1's compliment encoding, a-la AArch32. Except that the constant is "off", creating a complicated split field 2's compliment encoding. Much clearer to just use a normal mask and shift. Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com> Signed-off-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'tcg/aarch64')
-rw-r--r--tcg/aarch64/tcg-target.c14
1 files changed, 2 insertions, 12 deletions
diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c
index 58a5ff355e..d75d68587a 100644
--- a/tcg/aarch64/tcg-target.c
+++ b/tcg/aarch64/tcg-target.c
@@ -305,18 +305,8 @@ static inline void tcg_out_ldst_9(TCGContext *s,
TCGReg rd, TCGReg rn, tcg_target_long offset)
{
/* use LDUR with BASE register with 9bit signed unscaled offset */
- unsigned int mod, off;
-
- if (offset < 0) {
- off = (256 + offset);
- mod = 0x1;
- } else {
- off = offset;
- mod = 0x0;
- }
-
- mod |= op_type;
- tcg_out32(s, op_data << 24 | mod << 20 | off << 12 | rn << 5 | rd);
+ tcg_out32(s, op_data << 24 | op_type << 20
+ | (offset & 0x1ff) << 12 | rn << 5 | rd);
}
/* tcg_out_ldst_12 expects a scaled unsigned immediate offset */