diff options
author | Alex Bennée <alex.bennee@linaro.org> | 2023-12-11 09:13:38 +0000 |
---|---|---|
committer | Alex Bennée <alex.bennee@linaro.org> | 2024-01-08 13:58:54 +0000 |
commit | dcda73211cd102dbfb8b8465c49dac66246a511e (patch) | |
tree | a79098a5ca9155e9abdc64bcd7230eb9ea4e434b /replay | |
parent | 2b7a58b60ad89a41df187fc9b48c0d7d0dab488b (diff) |
replay: introduce a central report point for sync errors
Figuring out why replay has failed is tricky at the best of times.
Lets centralise the reporting of a replay sync error and add a little
bit of extra information to help with debugging.
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <20231211091346.14616-10-alex.bennee@linaro.org>
Diffstat (limited to 'replay')
-rw-r--r-- | replay/replay-internal.c | 1 | ||||
-rw-r--r-- | replay/replay-internal.h | 19 | ||||
-rw-r--r-- | replay/replay-snapshot.c | 1 | ||||
-rw-r--r-- | replay/replay.c | 111 |
4 files changed, 131 insertions, 1 deletions
diff --git a/replay/replay-internal.c b/replay/replay-internal.c index 634025096e..654b99cfb5 100644 --- a/replay/replay-internal.c +++ b/replay/replay-internal.c @@ -175,6 +175,7 @@ void replay_fetch_data_kind(void) if (replay_file) { if (!replay_state.has_unread_data) { replay_state.data_kind = replay_get_byte(); + replay_state.current_event++; if (replay_state.data_kind == EVENT_INSTRUCTION) { replay_state.instruction_count = replay_get_dword(); } diff --git a/replay/replay-internal.h b/replay/replay-internal.h index 1bc8fd5086..75249b7693 100644 --- a/replay/replay-internal.h +++ b/replay/replay-internal.h @@ -25,7 +25,12 @@ typedef enum ReplayAsyncEventKind { REPLAY_ASYNC_COUNT } ReplayAsyncEventKind; -/* Any changes to order/number of events will need to bump REPLAY_VERSION */ +/* + * Any changes to order/number of events will need to bump + * REPLAY_VERSION to prevent confusion with old logs. Also don't + * forget to update replay_event_name() to make your debugging life + * easier. + */ enum ReplayEvents { /* for instruction event */ EVENT_INSTRUCTION, @@ -74,6 +79,7 @@ enum ReplayEvents { * @cached_clock: Cached clocks values * @current_icount: number of processed instructions * @instruction_count: number of instructions until next event + * @current_event: current event index * @data_kind: current event * @has_unread_data: true if event not yet processed * @file_offset: offset into replay log at replay snapshot @@ -84,6 +90,7 @@ typedef struct ReplayState { int64_t cached_clock[REPLAY_CLOCK_COUNT]; uint64_t current_icount; int instruction_count; + unsigned int current_event; unsigned int data_kind; bool has_unread_data; uint64_t file_offset; @@ -188,6 +195,16 @@ void replay_event_net_save(void *opaque); /*! Reads network from the file. */ void *replay_event_net_load(void); +/* Diagnostics */ + +/** + * replay_sync_error(): report sync error and exit + * + * When we reach an error condition we want to report it centrally so + * we can also dump some useful information into the logs. + */ +G_NORETURN void replay_sync_error(const char *error); + /* VMState-related functions */ /* Registers replay VMState. diff --git a/replay/replay-snapshot.c b/replay/replay-snapshot.c index d4f6cb7cda..ccb4d89dda 100644 --- a/replay/replay-snapshot.c +++ b/replay/replay-snapshot.c @@ -55,6 +55,7 @@ static const VMStateDescription vmstate_replay = { VMSTATE_INT64_ARRAY(cached_clock, ReplayState, REPLAY_CLOCK_COUNT), VMSTATE_UINT64(current_icount, ReplayState), VMSTATE_INT32(instruction_count, ReplayState), + VMSTATE_UINT32(current_event, ReplayState), VMSTATE_UINT32(data_kind, ReplayState), VMSTATE_BOOL(has_unread_data, ReplayState), VMSTATE_UINT64(file_offset, ReplayState), diff --git a/replay/replay.c b/replay/replay.c index 0f7d766efe..ff197f436b 100644 --- a/replay/replay.c +++ b/replay/replay.c @@ -38,6 +38,107 @@ static GSList *replay_blockers; uint64_t replay_break_icount = -1ULL; QEMUTimer *replay_break_timer; +/* Pretty print event names */ + +static const char *replay_async_event_name(ReplayAsyncEventKind event) +{ + switch (event) { +#define ASYNC_EVENT(_x) case REPLAY_ASYNC_EVENT_ ## _x: return "ASYNC_EVENT_"#_x + ASYNC_EVENT(BH); + ASYNC_EVENT(BH_ONESHOT); + ASYNC_EVENT(INPUT); + ASYNC_EVENT(INPUT_SYNC); + ASYNC_EVENT(CHAR_READ); + ASYNC_EVENT(BLOCK); + ASYNC_EVENT(NET); +#undef ASYNC_EVENT + default: + g_assert_not_reached(); + } +} + +static const char *replay_clock_event_name(ReplayClockKind clock) +{ + switch (clock) { +#define CLOCK_EVENT(_x) case REPLAY_CLOCK_ ## _x: return "CLOCK_" #_x + CLOCK_EVENT(HOST); + CLOCK_EVENT(VIRTUAL_RT); +#undef CLOCK_EVENT + default: + g_assert_not_reached(); + } +} + +/* Pretty print shutdown event names */ +static const char *replay_shutdown_event_name(ShutdownCause cause) +{ + switch (cause) { +#define SHUTDOWN_EVENT(_x) case SHUTDOWN_CAUSE_ ## _x: return "SHUTDOWN_CAUSE_" #_x + SHUTDOWN_EVENT(NONE); + SHUTDOWN_EVENT(HOST_ERROR); + SHUTDOWN_EVENT(HOST_QMP_QUIT); + SHUTDOWN_EVENT(HOST_QMP_SYSTEM_RESET); + SHUTDOWN_EVENT(HOST_SIGNAL); + SHUTDOWN_EVENT(HOST_UI); + SHUTDOWN_EVENT(GUEST_SHUTDOWN); + SHUTDOWN_EVENT(GUEST_RESET); + SHUTDOWN_EVENT(GUEST_PANIC); + SHUTDOWN_EVENT(SUBSYSTEM_RESET); + SHUTDOWN_EVENT(SNAPSHOT_LOAD); +#undef SHUTDOWN_EVENT + default: + g_assert_not_reached(); + } +} + +static const char *replay_checkpoint_event_name(enum ReplayCheckpoint checkpoint) +{ + switch (checkpoint) { +#define CHECKPOINT_EVENT(_x) case CHECKPOINT_ ## _x: return "CHECKPOINT_" #_x + CHECKPOINT_EVENT(CLOCK_WARP_START); + CHECKPOINT_EVENT(CLOCK_WARP_ACCOUNT); + CHECKPOINT_EVENT(RESET_REQUESTED); + CHECKPOINT_EVENT(SUSPEND_REQUESTED); + CHECKPOINT_EVENT(CLOCK_VIRTUAL); + CHECKPOINT_EVENT(CLOCK_HOST); + CHECKPOINT_EVENT(CLOCK_VIRTUAL_RT); + CHECKPOINT_EVENT(INIT); + CHECKPOINT_EVENT(RESET); +#undef CHECKPOINT_EVENT + default: + g_assert_not_reached(); + } +} + +static const char *replay_event_name(enum ReplayEvents event) +{ + /* First deal with the simple ones */ + switch (event) { +#define EVENT(_x) case EVENT_ ## _x: return "EVENT_"#_x + EVENT(INSTRUCTION); + EVENT(INTERRUPT); + EVENT(EXCEPTION); + EVENT(CHAR_WRITE); + EVENT(CHAR_READ_ALL); + EVENT(AUDIO_OUT); + EVENT(AUDIO_IN); + EVENT(RANDOM); +#undef EVENT + default: + if (event >= EVENT_ASYNC && event <= EVENT_ASYNC_LAST) { + return replay_async_event_name(event - EVENT_ASYNC); + } else if (event >= EVENT_SHUTDOWN && event <= EVENT_SHUTDOWN_LAST) { + return replay_shutdown_event_name(event - EVENT_SHUTDOWN); + } else if (event >= EVENT_CLOCK && event <= EVENT_CLOCK_LAST) { + return replay_clock_event_name(event - EVENT_CLOCK); + } else if (event >= EVENT_CHECKPOINT && event <= EVENT_CHECKPOINT_LAST) { + return replay_checkpoint_event_name(event - EVENT_CHECKPOINT); + } + } + + g_assert_not_reached(); +} + bool replay_next_event_is(int event) { bool res = false; @@ -226,6 +327,15 @@ bool replay_has_event(void) return res; } +G_NORETURN void replay_sync_error(const char *error) +{ + error_report("%s (insn total %"PRId64"/%d left, event %d is %s)", error, + replay_state.current_icount, replay_state.instruction_count, + replay_state.current_event, + replay_event_name(replay_state.data_kind)); + abort(); +} + static void replay_enable(const char *fname, int mode) { const char *fmode = NULL; @@ -258,6 +368,7 @@ static void replay_enable(const char *fname, int mode) replay_state.data_kind = -1; replay_state.instruction_count = 0; replay_state.current_icount = 0; + replay_state.current_event = 0; replay_state.has_unread_data = 0; /* skip file header for RECORD and check it for PLAY */ |