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authorPavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>2019-09-17 14:58:19 +0300
committerKevin Wolf <kwolf@redhat.com>2019-10-14 17:12:48 +0200
commite4ec5ad464e48ab8d978b4dd8aacd05c1c4a87cc (patch)
treefb5bb4af2ee8c376cb3a237c46604a283514e208 /replay/replay-internal.h
parentae25dccb7df64ec9cbb52d7a0a67308d74372cfd (diff)
replay: add BH oneshot event for block layer
Replay is capable of recording normal BH events, but sometimes there are single use callbacks scheduled with aio_bh_schedule_oneshot function. This patch enables recording and replaying such callbacks. Block layer uses these events for calling the completion function. Replaying these calls makes the execution deterministic. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Acked-by: Kevin Wolf <kwolf@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Diffstat (limited to 'replay/replay-internal.h')
-rw-r--r--replay/replay-internal.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/replay/replay-internal.h b/replay/replay-internal.h
index afba9a3e0c..55fca1ac6b 100644
--- a/replay/replay-internal.h
+++ b/replay/replay-internal.h
@@ -51,6 +51,7 @@ enum ReplayEvents {
enum ReplayAsyncEventKind {
REPLAY_ASYNC_EVENT_BH,
+ REPLAY_ASYNC_EVENT_BH_ONESHOT,
REPLAY_ASYNC_EVENT_INPUT,
REPLAY_ASYNC_EVENT_INPUT_SYNC,
REPLAY_ASYNC_EVENT_CHAR_READ,