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author | Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> | 2019-09-17 14:58:19 +0300 |
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committer | Kevin Wolf <kwolf@redhat.com> | 2019-10-14 17:12:48 +0200 |
commit | e4ec5ad464e48ab8d978b4dd8aacd05c1c4a87cc (patch) | |
tree | fb5bb4af2ee8c376cb3a237c46604a283514e208 /replay/replay-internal.h | |
parent | ae25dccb7df64ec9cbb52d7a0a67308d74372cfd (diff) |
replay: add BH oneshot event for block layer
Replay is capable of recording normal BH events, but sometimes
there are single use callbacks scheduled with aio_bh_schedule_oneshot
function. This patch enables recording and replaying such callbacks.
Block layer uses these events for calling the completion function.
Replaying these calls makes the execution deterministic.
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Acked-by: Kevin Wolf <kwolf@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Diffstat (limited to 'replay/replay-internal.h')
-rw-r--r-- | replay/replay-internal.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/replay/replay-internal.h b/replay/replay-internal.h index afba9a3e0c..55fca1ac6b 100644 --- a/replay/replay-internal.h +++ b/replay/replay-internal.h @@ -51,6 +51,7 @@ enum ReplayEvents { enum ReplayAsyncEventKind { REPLAY_ASYNC_EVENT_BH, + REPLAY_ASYNC_EVENT_BH_ONESHOT, REPLAY_ASYNC_EVENT_INPUT, REPLAY_ASYNC_EVENT_INPUT_SYNC, REPLAY_ASYNC_EVENT_CHAR_READ, |