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authorPaolo Bonzini <pbonzini@redhat.com>2012-11-23 09:47:14 +0100
committerAnthony Liguori <aliguori@us.ibm.com>2012-11-26 13:41:00 -0600
commitfde9bf4470d4a3b6ee1da0dee2370ab028b6314a (patch)
tree7bf9d19324d25310090bd09b28cb3683cadc2251 /include
parent667d22d1ae59da46b4c1fbd094ca61145f19b8c3 (diff)
qom: make object_delete usable for statically-allocated objects
Store in the object the freeing function that will be used at deletion time. This makes it possible to use object_delete on statically-allocated (embedded) objects. Dually, it makes it possible to use object_unparent and object_unref without leaking memory, when the lifetime of object might extend until after the call to object_delete. Reviewed-by: Andreas Färber <afaerber@suse.de> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Diffstat (limited to 'include')
-rw-r--r--include/qemu/object.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/include/qemu/object.h b/include/qemu/object.h
index 232463b3c7..5ddcb4aa5f 100644
--- a/include/qemu/object.h
+++ b/include/qemu/object.h
@@ -239,6 +239,14 @@ typedef struct ObjectProperty
typedef void (ObjectUnparent)(Object *obj);
/**
+ * ObjectFree:
+ * @obj: the object being freed
+ *
+ * Called when an object's last reference is removed.
+ */
+typedef void (ObjectFree)(void *obj);
+
+/**
* ObjectClass:
*
* The base for all classes. The only thing that #ObjectClass contains is an
@@ -272,6 +280,7 @@ struct Object
{
/*< private >*/
ObjectClass *class;
+ ObjectFree *free;
QTAILQ_HEAD(, ObjectProperty) properties;
uint32_t ref;
Object *parent;