diff options
author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-06 15:56:56 +0400 |
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committer | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-27 17:08:56 +0200 |
commit | bf41ab61908b340e5745c334586349bc8a3a0349 (patch) | |
tree | 1b2f2023e914e486123b81c4baad21a700b82a07 /include/ui | |
parent | 06c63a34e633601caea8fe88abfeff0911809da3 (diff) |
ui: add optional d3d texture pointer to scanout texture
The following patch will get the underlying D3D11 Texture2D from the
virgl renderer scanout. Pass it along to the texture scanout callbacks
as a priliminary step, to simplify review.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-20-marcandre.lureau@redhat.com>
Diffstat (limited to 'include/ui')
-rw-r--r-- | include/ui/console.h | 7 | ||||
-rw-r--r-- | include/ui/gtk.h | 6 | ||||
-rw-r--r-- | include/ui/sdl2.h | 3 |
3 files changed, 11 insertions, 5 deletions
diff --git a/include/ui/console.h b/include/ui/console.h index 2ab0c7112a..f27b2aad4f 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -132,6 +132,7 @@ typedef struct ScanoutTexture { uint32_t y; uint32_t width; uint32_t height; + void *d3d_tex2d; } ScanoutTexture; typedef struct DisplaySurface { @@ -270,7 +271,8 @@ typedef struct DisplayChangeListenerOps { uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h); + uint32_t w, uint32_t h, + void *d3d_tex2d); /* optional (default to true if has dpy_gl_scanout_dmabuf) */ bool (*dpy_has_dmabuf)(DisplayChangeListener *dcl); /* optional */ @@ -378,7 +380,8 @@ void dpy_gl_scanout_disable(QemuConsole *con); void dpy_gl_scanout_texture(QemuConsole *con, uint32_t backing_id, bool backing_y_0_top, uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, uint32_t w, uint32_t h); + uint32_t x, uint32_t y, uint32_t w, uint32_t h, + void *d3d_tex2d); void dpy_gl_scanout_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf); void dpy_gl_cursor_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf, diff --git a/include/ui/gtk.h b/include/ui/gtk.h index ae0f53740d..aa3d637029 100644 --- a/include/ui/gtk.h +++ b/include/ui/gtk.h @@ -175,7 +175,8 @@ void gd_egl_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h); + uint32_t w, uint32_t h, + void *d3d_tex2d); void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl, QemuDmaBuf *dmabuf); void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl, @@ -211,7 +212,8 @@ void gd_gl_area_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h); + uint32_t w, uint32_t h, + void *d3d_tex2d); void gd_gl_area_scanout_disable(DisplayChangeListener *dcl); void gd_gl_area_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h index 8fb7e08262..e3acc7c82a 100644 --- a/include/ui/sdl2.h +++ b/include/ui/sdl2.h @@ -90,7 +90,8 @@ void sdl2_gl_scanout_texture(DisplayChangeListener *dcl, uint32_t backing_width, uint32_t backing_height, uint32_t x, uint32_t y, - uint32_t w, uint32_t h); + uint32_t w, uint32_t h, + void *d3d_tex2d); void sdl2_gl_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); |