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authorMarian Postevca <posteuca@mutex.one>2021-01-19 02:32:13 +0200
committerMichael S. Tsirkin <mst@redhat.com>2021-02-05 08:52:59 -0500
commit602b458201ffd6f261fb8ee16b5175d733d3ec32 (patch)
tree7cd70e99e8b445eea3f4dff35a2cc22f93937bc8 /include/hw/mem
parent99f84ac0512b7ce29089a63c392da706fac14cb1 (diff)
acpi: Permit OEM ID and OEM table ID fields to be changed
Qemu's ACPI table generation sets the fields OEM ID and OEM table ID to "BOCHS " and "BXPCxxxx" where "xxxx" is replaced by the ACPI table name. Some games like Red Dead Redemption 2 seem to check the ACPI OEM ID and OEM table ID for the strings "BOCHS" and "BXPC" and if they are found, the game crashes(this may be an intentional detection mechanism to prevent playing the game in a virtualized environment). This patch allows you to override these default values. The feature can be used in this manner: qemu -machine oem-id=ABCDEF,oem-table-id=GHIJKLMN The oem-id string can be up to 6 bytes in size, and the oem-table-id string can be up to 8 bytes in size. If the string are smaller than their respective sizes they will be padded with space. If either of these parameters is not set, the current default values will be used for the one missing. Note that the the OEM Table ID field will not be extended with the name of the table, but will use either the default name or the user provided one. This does not affect the -acpitable option (for user-defined ACPI tables), which has precedence over -machine option. Signed-off-by: Marian Postevca <posteuca@mutex.one> Message-Id: <20210119003216.17637-3-posteuca@mutex.one> Reviewed-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Diffstat (limited to 'include/hw/mem')
-rw-r--r--include/hw/mem/nvdimm.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/hw/mem/nvdimm.h b/include/hw/mem/nvdimm.h
index c699842dd0..bcf62f825c 100644
--- a/include/hw/mem/nvdimm.h
+++ b/include/hw/mem/nvdimm.h
@@ -154,7 +154,8 @@ void nvdimm_init_acpi_state(NVDIMMState *state, MemoryRegion *io,
void nvdimm_build_srat(GArray *table_data);
void nvdimm_build_acpi(GArray *table_offsets, GArray *table_data,
BIOSLinker *linker, NVDIMMState *state,
- uint32_t ram_slots);
+ uint32_t ram_slots, const char *oem_id,
+ const char *oem_table_id);
void nvdimm_plug(NVDIMMState *state);
void nvdimm_acpi_plug_cb(HotplugHandler *hotplug_dev, DeviceState *dev);
#endif