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authorEduardo Habkost <ehabkost@redhat.com>2014-09-26 17:45:30 -0300
committerPaolo Bonzini <pbonzini@redhat.com>2014-10-09 12:57:10 +0200
commitf6a1ef64408a5f7f52601589fef2a850b93d817e (patch)
tree1a272c6f0d4ed248572bb2835b17318ef8c9daa0 /include/hw/boards.h
parent0d15da8e6fc3cbcd088476c561dcc88b9aae493a (diff)
accel: Pass MachineState object to accel init functions
Most of the machine options and machine state information is in the MachineState object, not on the MachineClass. This will allow init functions to use the MachineState object directly instead of qemu_get_machine_opts() or the current_machine global. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Eduardo Habkost <ehabkost@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include/hw/boards.h')
-rw-r--r--include/hw/boards.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/include/hw/boards.h b/include/hw/boards.h
index dfb6718dc1..0058c49d8d 100644
--- a/include/hw/boards.h
+++ b/include/hw/boards.h
@@ -9,8 +9,6 @@
#include "qom/object.h"
-typedef struct MachineState MachineState;
-
typedef void QEMUMachineInitFunc(MachineState *ms);
typedef void QEMUMachineResetFunc(void);