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authorRichard Henderson <richard.henderson@linaro.org>2020-05-05 10:22:05 -0700
committerRichard Henderson <richard.henderson@linaro.org>2020-05-19 08:41:45 -0700
commit71bfd65c5fcd72f8af2735905415c7ce4220f6dc (patch)
tree7d8723d20c9725f97a1f3c0f03520ea46a9ea8d0 /include/fpu/softfloat.h
parent3dede407cc61b64997f0c30f6dbf4df09949abc9 (diff)
softfloat: Name compare relation enum
Give the previously unnamed enum a typedef name. Use it in the prototypes of compare functions. Use it to hold the results of the compare functions. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'include/fpu/softfloat.h')
-rw-r--r--include/fpu/softfloat.h25
1 files changed, 13 insertions, 12 deletions
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h
index ca75f764aa..7f84235122 100644
--- a/include/fpu/softfloat.h
+++ b/include/fpu/softfloat.h
@@ -85,12 +85,13 @@ this code that are retained.
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point ordering relations
*----------------------------------------------------------------------------*/
-enum {
+
+typedef enum {
float_relation_less = -1,
float_relation_equal = 0,
float_relation_greater = 1,
float_relation_unordered = 2
-};
+} FloatRelation;
#include "fpu/softfloat-types.h"
#include "fpu/softfloat-helpers.h"
@@ -231,8 +232,8 @@ float16 float16_maxnum(float16, float16, float_status *status);
float16 float16_minnummag(float16, float16, float_status *status);
float16 float16_maxnummag(float16, float16, float_status *status);
float16 float16_sqrt(float16, float_status *status);
-int float16_compare(float16, float16, float_status *status);
-int float16_compare_quiet(float16, float16, float_status *status);
+FloatRelation float16_compare(float16, float16, float_status *status);
+FloatRelation float16_compare_quiet(float16, float16, float_status *status);
int float16_is_quiet_nan(float16, float_status *status);
int float16_is_signaling_nan(float16, float_status *status);
@@ -350,8 +351,8 @@ int float32_eq_quiet(float32, float32, float_status *status);
int float32_le_quiet(float32, float32, float_status *status);
int float32_lt_quiet(float32, float32, float_status *status);
int float32_unordered_quiet(float32, float32, float_status *status);
-int float32_compare(float32, float32, float_status *status);
-int float32_compare_quiet(float32, float32, float_status *status);
+FloatRelation float32_compare(float32, float32, float_status *status);
+FloatRelation float32_compare_quiet(float32, float32, float_status *status);
float32 float32_min(float32, float32, float_status *status);
float32 float32_max(float32, float32, float_status *status);
float32 float32_minnum(float32, float32, float_status *status);
@@ -506,8 +507,8 @@ int float64_eq_quiet(float64, float64, float_status *status);
int float64_le_quiet(float64, float64, float_status *status);
int float64_lt_quiet(float64, float64, float_status *status);
int float64_unordered_quiet(float64, float64, float_status *status);
-int float64_compare(float64, float64, float_status *status);
-int float64_compare_quiet(float64, float64, float_status *status);
+FloatRelation float64_compare(float64, float64, float_status *status);
+FloatRelation float64_compare_quiet(float64, float64, float_status *status);
float64 float64_min(float64, float64, float_status *status);
float64 float64_max(float64, float64, float_status *status);
float64 float64_minnum(float64, float64, float_status *status);
@@ -630,8 +631,8 @@ int floatx80_eq_quiet(floatx80, floatx80, float_status *status);
int floatx80_le_quiet(floatx80, floatx80, float_status *status);
int floatx80_lt_quiet(floatx80, floatx80, float_status *status);
int floatx80_unordered_quiet(floatx80, floatx80, float_status *status);
-int floatx80_compare(floatx80, floatx80, float_status *status);
-int floatx80_compare_quiet(floatx80, floatx80, float_status *status);
+FloatRelation floatx80_compare(floatx80, floatx80, float_status *status);
+FloatRelation floatx80_compare_quiet(floatx80, floatx80, float_status *status);
int floatx80_is_quiet_nan(floatx80, float_status *status);
int floatx80_is_signaling_nan(floatx80, float_status *status);
floatx80 floatx80_silence_nan(floatx80, float_status *status);
@@ -842,8 +843,8 @@ int float128_eq_quiet(float128, float128, float_status *status);
int float128_le_quiet(float128, float128, float_status *status);
int float128_lt_quiet(float128, float128, float_status *status);
int float128_unordered_quiet(float128, float128, float_status *status);
-int float128_compare(float128, float128, float_status *status);
-int float128_compare_quiet(float128, float128, float_status *status);
+FloatRelation float128_compare(float128, float128, float_status *status);
+FloatRelation float128_compare_quiet(float128, float128, float_status *status);
int float128_is_quiet_nan(float128, float_status *status);
int float128_is_signaling_nan(float128, float_status *status);
float128 float128_silence_nan(float128, float_status *status);