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authorPeter Maydell <peter.maydell@linaro.org>2015-01-12 14:38:26 +0000
committerPeter Maydell <peter.maydell@linaro.org>2015-01-29 15:05:28 +0000
commit6bb8e0f130bd4aecfe835a0caa94390fa2235fde (patch)
tree8e1b8ecb00e813a2efc00a61e8f3e5e5d46cfa24 /fpu/softfloat.c
parenta7d1ac78e0f1101df2ff84502029a4b0da6024ae (diff)
softfloat: Revert and reimplement remaining portions of 75d62a5856 and 3430b0be36f
Revert the remaining portions of commits 75d62a5856 and 3430b0be36f which are under a SoftFloat-2b license, ie the functions uint64_to_float32() and uint64_to_float64(). (The float64_to_uint64() and float64_to_uint64_round_to_zero() functions were completely rewritten in commits fb3ea83aa and 0a87a3107d so can stay.) Reimplement from scratch the uint64_to_float64() and uint64_to_float32() conversion functions. [This is a mechanical squashing together of two separate "revert" and "reimplement" patches.] Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Message-id: 1421073508-23909-3-git-send-email-peter.maydell@linaro.org
Diffstat (limited to 'fpu/softfloat.c')
-rw-r--r--fpu/softfloat.c100
1 files changed, 65 insertions, 35 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 6041dbdc7a..ad316e70a4 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -1302,27 +1302,6 @@ float32 int64_to_float32(int64_t a STATUS_PARAM)
}
-float32 uint64_to_float32(uint64_t a STATUS_PARAM)
-{
- int8 shiftCount;
-
- if ( a == 0 ) return float32_zero;
- shiftCount = countLeadingZeros64( a ) - 40;
- if ( 0 <= shiftCount ) {
- return packFloat32(0, 0x95 - shiftCount, a<<shiftCount);
- }
- else {
- shiftCount += 7;
- if ( shiftCount < 0 ) {
- shift64RightJamming( a, - shiftCount, &a );
- }
- else {
- a <<= shiftCount;
- }
- return roundAndPackFloat32(0, 0x9C - shiftCount, a STATUS_VAR);
- }
-}
-
/*----------------------------------------------------------------------------
| Returns the result of converting the 64-bit two's complement integer `a'
| to the double-precision floating-point format. The conversion is performed
@@ -1342,20 +1321,6 @@ float64 int64_to_float64(int64_t a STATUS_PARAM)
}
-float64 uint64_to_float64(uint64_t a STATUS_PARAM)
-{
- int exp = 0x43C;
-
- if (a == 0) {
- return float64_zero;
- }
- if ((int64_t)a < 0) {
- shift64RightJamming(a, 1, &a);
- exp += 1;
- }
- return normalizeRoundAndPackFloat64(0, exp, a STATUS_VAR);
-}
-
/*----------------------------------------------------------------------------
| Returns the result of converting the 64-bit two's complement integer `a'
| to the extended double-precision floating-point format. The conversion
@@ -1410,6 +1375,71 @@ float128 int64_to_float128(int64_t a STATUS_PARAM)
}
+/*----------------------------------------------------------------------------
+| Returns the result of converting the 64-bit unsigned integer `a'
+| to the single-precision floating-point format. The conversion is performed
+| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+*----------------------------------------------------------------------------*/
+
+float32 uint64_to_float32(uint64_t a STATUS_PARAM)
+{
+ int shiftcount;
+
+ if (a == 0) {
+ return float32_zero;
+ }
+
+ /* Determine (left) shift needed to put first set bit into bit posn 23
+ * (since packFloat32() expects the binary point between bits 23 and 22);
+ * this is the fast case for smallish numbers.
+ */
+ shiftcount = countLeadingZeros64(a) - 40;
+ if (shiftcount >= 0) {
+ return packFloat32(0, 0x95 - shiftcount, a << shiftcount);
+ }
+ /* Otherwise we need to do a round-and-pack. roundAndPackFloat32()
+ * expects the binary point between bits 30 and 29, hence the + 7.
+ */
+ shiftcount += 7;
+ if (shiftcount < 0) {
+ shift64RightJamming(a, -shiftcount, &a);
+ } else {
+ a <<= shiftcount;
+ }
+
+ return roundAndPackFloat32(0, 0x9c - shiftcount, a STATUS_VAR);
+}
+
+/*----------------------------------------------------------------------------
+| Returns the result of converting the 64-bit unsigned integer `a'
+| to the double-precision floating-point format. The conversion is performed
+| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+*----------------------------------------------------------------------------*/
+
+float64 uint64_to_float64(uint64_t a STATUS_PARAM)
+{
+ int exp = 0x43C;
+ int shiftcount;
+
+ if (a == 0) {
+ return float64_zero;
+ }
+
+ shiftcount = countLeadingZeros64(a) - 1;
+ if (shiftcount < 0) {
+ shift64RightJamming(a, -shiftcount, &a);
+ } else {
+ a <<= shiftcount;
+ }
+ return roundAndPackFloat64(0, exp - shiftcount, a STATUS_VAR);
+}
+
+/*----------------------------------------------------------------------------
+| Returns the result of converting the 64-bit unsigned integer `a'
+| to the quadruple-precision floating-point format. The conversion is performed
+| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+*----------------------------------------------------------------------------*/
+
float128 uint64_to_float128(uint64_t a STATUS_PARAM)
{
if (a == 0) {