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authorPeter Maydell <peter.maydell@linaro.org>2023-10-30 11:48:02 +0000
committerPeter Maydell <peter.maydell@linaro.org>2023-11-02 12:52:06 +0000
commit7c76f397fde313bcdfd3781d64fc28dae0e42df8 (patch)
tree65c4871d09fd2ba9e694e2b0298ae5e49e08fe1b /docs
parenta75f336b97a643fc536ba847042f840890e9b378 (diff)
hw/input/stellaris_gamepad: Convert to qemu_input_handler_register()
Now that we have converted to qdev, we can use the newer qemu_input_handler_register() API rather than the legacy qemu_add_kbd_event_handler(). Since we only have one user, take the opportunity to convert from scancodes to QCodes, rather than using qemu_input_key_value_to_scancode() (which adds an 0xe0 prefix and encodes up/down indication in the scancode, which our old handler function then had to reverse). That lets us drop the old state field which was tracking whether we were halfway through a two-byte scancode. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-id: 20231030114802.3671871-7-peter.maydell@linaro.org
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