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author | Peter Maydell <peter.maydell@linaro.org> | 2023-10-30 11:48:02 +0000 |
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committer | Peter Maydell <peter.maydell@linaro.org> | 2023-11-02 12:52:06 +0000 |
commit | 7c76f397fde313bcdfd3781d64fc28dae0e42df8 (patch) | |
tree | 65c4871d09fd2ba9e694e2b0298ae5e49e08fe1b /docs | |
parent | a75f336b97a643fc536ba847042f840890e9b378 (diff) |
hw/input/stellaris_gamepad: Convert to qemu_input_handler_register()
Now that we have converted to qdev, we can use the newer
qemu_input_handler_register() API rather than the legacy
qemu_add_kbd_event_handler().
Since we only have one user, take the opportunity to convert
from scancodes to QCodes, rather than using
qemu_input_key_value_to_scancode() (which adds an 0xe0
prefix and encodes up/down indication in the scancode,
which our old handler function then had to reverse). That
lets us drop the old state field which was tracking whether
we were halfway through a two-byte scancode.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-id: 20231030114802.3671871-7-peter.maydell@linaro.org
Diffstat (limited to 'docs')
0 files changed, 0 insertions, 0 deletions