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authorRobert Foley <robert.foley@linaro.org>2020-07-01 14:56:24 +0100
committerAlex Bennée <alex.bennee@linaro.org>2020-07-11 15:53:00 +0100
commit0fc8f660c5c0d7b4513805f4798e97e4c371e486 (patch)
tree6746a8c269a2fdae2d4a8a3dbcd46e0512c6a7cf /backends/rng.c
parentdf00168039c8a58db3c33456db2c00da51043ee2 (diff)
python/qemu: Add ConsoleSocket for optional use in QEMUMachine
We add the ConsoleSocket object, which has a socket interface and which will consume all arriving characters on the socket, placing them into an in memory buffer. This will also provide those chars via recv() as would a regular socket. ConsoleSocket also has the option of dumping the console bytes to a log file. We also give QEMUMachine the option of using ConsoleSocket to drain and to use for logging console to a file. By default QEMUMachine does not use ConsoleSocket. This is added in preparation for use by basevm.py in a later commit. This is a workaround we found was needed for basevm.py since there is a known issue where QEMU will hang waiting for console characters to be consumed. Cc: Eduardo Habkost <ehabkost@redhat.com> Cc: Cleber Rosa <crosa@redhat.com> Signed-off-by: Robert Foley <robert.foley@linaro.org> Reviewed-by: Peter Puhov <peter.puhov@linaro.org> Acked-by: Alex Bennée <alex.bennee@linaro.org> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Message-Id: <20200601211421.1277-9-robert.foley@linaro.org> Message-Id: <20200701135652.1366-13-alex.bennee@linaro.org>
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