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authorDr. David Alan Gilbert <david.gilbert@linaro.org>2011-12-12 16:37:31 +0100
committerAndrzej Zaborowski <andrew.zaborowski@intel.com>2011-12-14 21:58:18 +0100
commit222f23f508a8d778f56eddef14752dfd26d225b4 (patch)
treec6a8387c390e80715bbd3bd6f1e92e2d1215915f
parent23ce84b1bbae9dd244ad8cd77a1ac30fdac07606 (diff)
tcg/arm: remove fixed map code buffer restriction
On ARM, don't map the code buffer at a fixed location, and fix up the call/goto tcg routines to let it do long jumps. Mapping the code buffer at a fixed address could sometimes result in it being mapped over the top of the heap with pretty random results. Signed-off-by: Dr. David Alan Gilbert <david.gilbert@linaro.org> Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>
-rw-r--r--exec.c4
-rw-r--r--tcg/arm/tcg-target.c31
2 files changed, 13 insertions, 22 deletions
diff --git a/exec.c b/exec.c
index d8b2180170..4f79cbb27e 100644
--- a/exec.c
+++ b/exec.c
@@ -497,9 +497,7 @@ static void code_gen_alloc(unsigned long tb_size)
if (code_gen_buffer_size > (512 * 1024 * 1024))
code_gen_buffer_size = (512 * 1024 * 1024);
#elif defined(__arm__)
- /* Map the buffer below 32M, so we can use direct calls and branches */
- flags |= MAP_FIXED;
- start = (void *) 0x01000000UL;
+ /* Keep the buffer no bigger than 16GB to branch between blocks */
if (code_gen_buffer_size > 16 * 1024 * 1024)
code_gen_buffer_size = 16 * 1024 * 1024;
#elif defined(__s390x__)
diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c
index e05a64f75c..1d327984e0 100644
--- a/tcg/arm/tcg-target.c
+++ b/tcg/arm/tcg-target.c
@@ -842,6 +842,12 @@ static inline void tcg_out_st8(TCGContext *s, int cond,
tcg_out_st8_12(s, cond, rd, rn, offset);
}
+/* The _goto case is normally between TBs within the same code buffer,
+ * and with the code buffer limited to 16GB we shouldn't need the long
+ * case.
+ *
+ * .... except to the prologue that is in its own buffer.
+ */
static inline void tcg_out_goto(TCGContext *s, int cond, uint32_t addr)
{
int32_t val;
@@ -855,22 +861,20 @@ static inline void tcg_out_goto(TCGContext *s, int cond, uint32_t addr)
if (val - 8 < 0x01fffffd && val - 8 > -0x01fffffd)
tcg_out_b(s, cond, val);
else {
-#if 1
- tcg_abort();
-#else
if (cond == COND_AL) {
tcg_out_ld32_12(s, COND_AL, TCG_REG_PC, TCG_REG_PC, -4);
- tcg_out32(s, addr); /* XXX: This is l->u.value, can we use it? */
+ tcg_out32(s, addr);
} else {
tcg_out_movi32(s, cond, TCG_REG_R8, val - 8);
tcg_out_dat_reg(s, cond, ARITH_ADD,
TCG_REG_PC, TCG_REG_PC,
TCG_REG_R8, SHIFT_IMM_LSL(0));
}
-#endif
}
}
+/* The call case is mostly used for helpers - so it's not unreasonable
+ * for them to be beyond branch range */
static inline void tcg_out_call(TCGContext *s, uint32_t addr)
{
int32_t val;
@@ -887,20 +891,9 @@ static inline void tcg_out_call(TCGContext *s, uint32_t addr)
tcg_out_bl(s, COND_AL, val);
}
} else {
-#if 1
- tcg_abort();
-#else
- if (cond == COND_AL) {
- tcg_out_dat_imm(s, cond, ARITH_ADD, TCG_REG_R14, TCG_REG_PC, 4);
- tcg_out_ld32_12(s, COND_AL, TCG_REG_PC, TCG_REG_PC, -4);
- tcg_out32(s, addr); /* XXX: This is l->u.value, can we use it? */
- } else {
- tcg_out_movi32(s, cond, TCG_REG_R9, addr);
- tcg_out_dat_reg(s, cond, ARITH_MOV, TCG_REG_R14, 0,
- TCG_REG_PC, SHIFT_IMM_LSL(0));
- tcg_out_bx(s, cond, TCG_REG_R9);
- }
-#endif
+ tcg_out_dat_imm(s, COND_AL, ARITH_ADD, TCG_REG_R14, TCG_REG_PC, 4);
+ tcg_out_ld32_12(s, COND_AL, TCG_REG_PC, TCG_REG_PC, -4);
+ tcg_out32(s, addr);
}
}