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-rw-r--r--vendor/github.com/pborman/getopt/v2/enum.go79
1 files changed, 0 insertions, 79 deletions
diff --git a/vendor/github.com/pborman/getopt/v2/enum.go b/vendor/github.com/pborman/getopt/v2/enum.go
deleted file mode 100644
index 1ca6ff9..0000000
--- a/vendor/github.com/pborman/getopt/v2/enum.go
+++ /dev/null
@@ -1,79 +0,0 @@
-// Copyright 2017 Google Inc. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package getopt
-
-import (
- "errors"
- "fmt"
- "sync"
-)
-
-type enumValue string
-
-var (
- enumValuesMu sync.Mutex
- enumValues = make(map[*enumValue]map[string]struct{})
-)
-
-func (s *enumValue) Set(value string, opt Option) error {
- enumValuesMu.Lock()
- es, ok := enumValues[s]
- enumValuesMu.Unlock()
- if !ok || es == nil {
- return errors.New("this option has no values")
- }
- if _, ok := es[value]; !ok {
- return errors.New("invalid value: " + value)
- }
- *s = enumValue(value)
- return nil
-}
-
-func (s *enumValue) String() string {
- return string(*s)
-}
-
-// Enum creates an option that can only be set to one of the enumerated strings
-// passed in values. Passing nil or an empty slice results in an option that
-// will always fail. If not "", value is the default value of the enum. If
-// value is not listed in values then Enum will produce an error on standard
-// error and then exit the program with a status of 1.
-func Enum(name rune, values []string, value string, helpvalue ...string) *string {
- return CommandLine.Enum(name, values, value, helpvalue...)
-}
-
-func (s *Set) Enum(name rune, values []string, value string, helpvalue ...string) *string {
- var p enumValue
- p.define(values, value, &option{short: name})
- s.FlagLong(&p, "", name, helpvalue...)
- return (*string)(&p)
-}
-
-func EnumLong(name string, short rune, values []string, value string, helpvalue ...string) *string {
- return CommandLine.EnumLong(name, short, values, value, helpvalue...)
-}
-
-func (s *Set) EnumLong(name string, short rune, values []string, value string, helpvalue ...string) *string {
- var p enumValue
- p.define(values, value, &option{short: short, long: name})
- s.FlagLong(&p, name, short, helpvalue...)
- return (*string)(&p)
-}
-
-func (e *enumValue) define(values []string, def string, opt Option) {
- m := make(map[string]struct{})
- for _, v := range values {
- m[v] = struct{}{}
- }
- enumValuesMu.Lock()
- enumValues[e] = m
- enumValuesMu.Unlock()
- if def != "" {
- if err := e.Set(def, nil); err != nil {
- fmt.Fprintf(stderr, "setting default for %s: %v\n", opt.Name(), err)
- exit(1)
- }
- }
-}