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Dendrite is a second-generation Matrix homeserver written in Go
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resolve-state
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Author
2023-10-25
Check event is not rejected (#3243)
Till
2023-10-05
Fix `resolve-state` (#3229)
Till
2023-06-14
Merge SenderID & Per Room User Key work (#3109)
devonh
2023-06-07
Use SenderID Type (#3105)
devonh
2023-06-06
PDU Sender split (#3100)
devonh
2023-05-08
Only require room version instead of room info for db.Events() (#3079)
devonh
2023-05-02
Use PDU not *Event in HeaderedEvent (#3073)
kegsay
2023-04-27
Use PDU interface (#3070)
kegsay
2023-03-22
Remove `BaseDendrite` (#3023)
Till
2023-03-17
Preparations for removing `BaseDendrite` (#3016)
Till
2023-03-01
Refactor `StoreEvent`, add `MaybeRedactEvent`, create an `EventDatabase` (#2989)
Till
2023-02-24
Refactor `StoreEvent` and create a new `RoomDatabase` interface (#2985)
Till
2023-02-14
Remove polylith/API mode (#2967)
Till
2022-09-05
Optimise `resolve-state` tool
Neil Alexander
2022-07-11
Ristretto cache (#2563)
Neil Alexander
2022-06-13
Make the linter happy again
Till Faelligen
2022-06-13
Add `--difference` to `resolve-state` tool
Neil Alexander
2022-05-30
Fix bugs in `resolve-state` tool
Neil Alexander
2022-05-30
Sort `resolve-state` output
Neil Alexander
2022-05-25
Fix the `resolve-state` tool
Neil Alexander
2022-05-03
Global database connection pool (for monolith mode) (#2411)
Neil Alexander
2021-03-03
Increase gocyclo complexity to 25 (and remove all but 2 golint directives rel...
Neil Alexander
2021-02-16
Don't query for servers so often in /send (#1766)
Neil Alexander
2020-12-02
Top-level setup package (#1605)
Neil Alexander
2020-11-16
Pass pointers to events — reloaded (#1583)
Neil Alexander
2020-10-21
Refactor forward extremities (#1556)
Neil Alexander