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path: root/roomserver/internal/input/input_latest_events.go
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Diffstat (limited to 'roomserver/internal/input/input_latest_events.go')
-rw-r--r--roomserver/internal/input/input_latest_events.go19
1 files changed, 13 insertions, 6 deletions
diff --git a/roomserver/internal/input/input_latest_events.go b/roomserver/internal/input/input_latest_events.go
index 9ad8b042..e4c138d5 100644
--- a/roomserver/internal/input/input_latest_events.go
+++ b/roomserver/internal/input/input_latest_events.go
@@ -233,12 +233,19 @@ func (u *latestEventsUpdater) latestState() error {
}
}
- // Get a list of the current latest events. This may or may not
- // include the new event from the input path, depending on whether
- // it is a forward extremity or not.
- latestStateAtEvents := make([]types.StateAtEvent, len(u.latest))
- for i := range u.latest {
- latestStateAtEvents[i] = u.latest[i].StateAtEvent
+ // Take the old set of extremities and the new set of extremities and
+ // mash them together into a list. This may or may not include the new event
+ // from the input path, depending on whether it became a forward extremity
+ // or not. We'll then run state resolution across all of them to determine
+ // the new current state of the room. Including the old extremities here
+ // ensures that new forward extremities with bad state snapshots (from
+ // possible malicious actors) can't completely corrupt the room state
+ // away from what it was before.
+ combinedExtremities := types.StateAtEventAndReferences(append(u.oldLatest, u.latest...))
+ combinedExtremities = combinedExtremities[:util.SortAndUnique(combinedExtremities)]
+ latestStateAtEvents := make([]types.StateAtEvent, len(combinedExtremities))
+ for i := range combinedExtremities {
+ latestStateAtEvents[i] = combinedExtremities[i].StateAtEvent
}
// Takes the NIDs of the latest events and creates a state snapshot