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author | Neil Alexander <neilalexander@users.noreply.github.com> | 2020-09-15 11:17:46 +0100 |
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committer | GitHub <noreply@github.com> | 2020-09-15 11:17:46 +0100 |
commit | 965f068d1a6298b2ec733b0df983773a6ec8b622 (patch) | |
tree | e7a5cda3dba38114189eb857111baaa07bbe4854 /roomserver/api | |
parent | 8dc95062101b3906ffb83604e2abca02d9a3dd03 (diff) |
Handle state with input event as new events (#1415)
* SendEventWithState events as new
* Use cumulative state IDs for final event
* Error wrapping in calculateAndSetState
* Handle overwriting same event type and state key
* Hacky way to spot historical events
* Don't exclude from sync
* Don't generate output events when rewriting forward extremities
* Update output event check
* Historical output events
* Define output room event type
* Notify key changes on state
* Don't send our membership event twice
* Deduplicate state entries
* Tweaks
* Remove unnecessary nolint
* Fix current state upsert in sync API
* Send auth events as outliers, state events as rewrite
* Sync API don't consume state events
* Process events actually
* Improve outlier check
* Fix local room check
* Remove extra room check, it seems to break the whole damn world
* Fix federated join check
* Fix nil pointer exception
* Better comments on DeduplicateStateEntries
* Reflow forced federated joins
* Don't force federated join for possibly even local invites
* Comment SendEventWithState better
* Rewrite room state in sync API storage
* Add TODO
* Clean up all room data when receiving create event
* Don't generate output events for rewrites, but instead notify that state is rewritten on the final new event
* Rename to PurgeRoom
* Exclude backfilled messages from /sync
* Split out rewriting state from updating state from state res
Co-authored-by: Kegan Dougal <kegan@matrix.org>
Diffstat (limited to 'roomserver/api')
-rw-r--r-- | roomserver/api/input.go | 4 | ||||
-rw-r--r-- | roomserver/api/output.go | 14 | ||||
-rw-r--r-- | roomserver/api/wrapper.go | 101 |
3 files changed, 119 insertions, 0 deletions
diff --git a/roomserver/api/input.go b/roomserver/api/input.go index 73c4994a..651c0e9f 100644 --- a/roomserver/api/input.go +++ b/roomserver/api/input.go @@ -33,6 +33,10 @@ const ( // KindBackfill event extend the contiguous graph going backwards. // They always have state. KindBackfill = 3 + // KindRewrite events are used when rewriting the head of the room + // graph with entirely new state. The output events generated will + // be state events rather than timeline events. + KindRewrite = 4 ) // DoNotSendToOtherServers tells us not to send the event to other matrix diff --git a/roomserver/api/output.go b/roomserver/api/output.go index 013ebdc8..d57f3b04 100644 --- a/roomserver/api/output.go +++ b/roomserver/api/output.go @@ -68,6 +68,17 @@ type OutputEvent struct { NewPeek *OutputNewPeek `json:"new_peek,omitempty"` } +// Type of the OutputNewRoomEvent. +type OutputRoomEventType int + +const ( + // The event is a timeline event and likely just happened. + OutputRoomTimeline OutputRoomEventType = iota + + // The event is a state event and quite possibly happened in the past. + OutputRoomState +) + // An OutputNewRoomEvent is written when the roomserver receives a new event. // It contains the full matrix room event and enough information for a // consumer to construct the current state of the room and the state before the @@ -80,6 +91,9 @@ type OutputEvent struct { type OutputNewRoomEvent struct { // The Event. Event gomatrixserverlib.HeaderedEvent `json:"event"` + // Does the event completely rewrite the room state? If so, then AddsStateEventIDs + // will contain the entire room state. + RewritesState bool `json:"rewrites_state"` // The latest events in the room after this event. // This can be used to set the prev events for new events in the room. // This also can be used to get the full current state after this event. diff --git a/roomserver/api/wrapper.go b/roomserver/api/wrapper.go index 82a4a571..e5339311 100644 --- a/roomserver/api/wrapper.go +++ b/roomserver/api/wrapper.go @@ -80,6 +80,107 @@ func SendEventWithState( return SendInputRoomEvents(ctx, rsAPI, ires) } +// SendEventWithRewrite writes an event with KindNew to the roomserver along +// with a number of rewrite and outlier events for state and auth events +// respectively. +func SendEventWithRewrite( + ctx context.Context, rsAPI RoomserverInternalAPI, state *gomatrixserverlib.RespState, + event gomatrixserverlib.HeaderedEvent, haveEventIDs map[string]bool, +) error { + isCurrentState := map[string]struct{}{} + for _, se := range state.StateEvents { + isCurrentState[se.EventID()] = struct{}{} + } + + authAndStateEvents, err := state.Events() + if err != nil { + return err + } + + var ires []InputRoomEvent + var stateIDs []string + + // This function generates three things: + // A - A set of "rewrite" events, which will form the newly rewritten + // state before the event, which includes every rewrite event that + // came before it in its state + // B - A set of "outlier" events, which are auth events but not part + // of the rewritten state + // C - A "new" event, which include all of the rewrite events in its + // state + for _, authOrStateEvent := range authAndStateEvents { + if authOrStateEvent.StateKey() == nil { + continue + } + if haveEventIDs[authOrStateEvent.EventID()] { + continue + } + if event.StateKey() == nil { + continue + } + + // We will handle an event as if it's an outlier if one of the + // following conditions is true: + storeAsOutlier := false + if authOrStateEvent.Type() == event.Type() && *authOrStateEvent.StateKey() == *event.StateKey() { + // The event is a state event but the input event is going to + // replace it, therefore it can't be added to the state or we'll + // get duplicate state keys in the state block. We'll send it + // as an outlier because we don't know if something will be + // referring to it as an auth event, but need it to be stored + // just in case. + storeAsOutlier = true + } else if _, ok := isCurrentState[authOrStateEvent.EventID()]; !ok { + // The event is an auth event and isn't a part of the state set. + // We'll send it as an outlier because we need it to be stored + // in case something is referring to it as an auth event. + storeAsOutlier = true + } + + if storeAsOutlier { + ires = append(ires, InputRoomEvent{ + Kind: KindOutlier, + Event: authOrStateEvent.Headered(event.RoomVersion), + AuthEventIDs: authOrStateEvent.AuthEventIDs(), + }) + continue + } + + // If the event isn't an outlier then we'll instead send it as a + // rewrite event, so that it'll form part of the rewritten state. + // These events will go through the membership and latest event + // updaters and we will generate output events, but they will be + // flagged as non-current (i.e. didn't just happen) events. + // Each of these rewrite events includes all of the rewrite events + // that came before in their StateEventIDs. + ires = append(ires, InputRoomEvent{ + Kind: KindRewrite, + Event: authOrStateEvent.Headered(event.RoomVersion), + AuthEventIDs: authOrStateEvent.AuthEventIDs(), + HasState: true, + StateEventIDs: stateIDs, + }) + + // Add the event ID into the StateEventIDs of all subsequent + // rewrite events, and the new event. + stateIDs = append(stateIDs, authOrStateEvent.EventID()) + } + + // Send the final event as a new event, which will generate + // a timeline output event for it. All of the rewrite events + // that came before will be sent as StateEventIDs, forming a + // new clean state before the event. + ires = append(ires, InputRoomEvent{ + Kind: KindNew, + Event: event, + AuthEventIDs: event.AuthEventIDs(), + HasState: true, + StateEventIDs: stateIDs, + }) + + return SendInputRoomEvents(ctx, rsAPI, ires) +} + // SendInputRoomEvents to the roomserver. func SendInputRoomEvents( ctx context.Context, rsAPI RoomserverInternalAPI, ires []InputRoomEvent, |