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author | Neil Alexander <neilalexander@users.noreply.github.com> | 2022-05-03 16:35:06 +0100 |
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committer | GitHub <noreply@github.com> | 2022-05-03 16:35:06 +0100 |
commit | 4ad5f9c982fe5dc9e306a9269621ead8c31248cf (patch) | |
tree | 9eac975c1d7232b35ce4d0c7f658db3c2289f0ab /cmd/resolve-state | |
parent | 979a551f1e2aeb9f3417df5e52a7279230b7a3ba (diff) |
Global database connection pool (for monolith mode) (#2411)
* Allow monolith components to share a single database pool
* Don't yell about missing connection strings
* Rename field
* Setup tweaks
* Fix panic
* Improve configuration checks
* Update config
* Fix lint errors
* Update comments
Diffstat (limited to 'cmd/resolve-state')
-rw-r--r-- | cmd/resolve-state/main.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/cmd/resolve-state/main.go b/cmd/resolve-state/main.go index 30331fbb..c52fd6c4 100644 --- a/cmd/resolve-state/main.go +++ b/cmd/resolve-state/main.go @@ -45,7 +45,7 @@ func main() { panic(err) } - roomserverDB, err := storage.Open(&cfg.RoomServer.Database, cache) + roomserverDB, err := storage.Open(nil, &cfg.RoomServer.Database, cache) if err != nil { panic(err) } |