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authorNeil Alexander <neilalexander@users.noreply.github.com>2021-02-04 12:39:43 +0000
committerNeil Alexander <neilalexander@users.noreply.github.com>2021-02-04 12:39:43 +0000
commit397b158c05be7ee395257913820f86616302e6ed (patch)
treedaa225453801783458352f9b90dea27813470635 /CHANGES.md
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# Changelog
+## Dendrite 0.3.9 (2021-02-04)
+
+### Features
+
+* Performance of initial/complete syncs has been improved dramatically
+* State events that can't be authed are now dropped when joining a room rather than unexpectedly causing the room join to fail
+* State events that already appear in the timeline will no longer be requested from the sync API database more than once, which may reduce memory usage in some cases
+
+### Fixes
+
+* A crash at startup due to a conflict in the sync API account data has been fixed
+* A crash at startup due to mismatched event IDs in the federation sender has been fixed
+* A redundant check which may cause the roomserver memberships table to get out of sync has been removed
+
## Dendrite 0.3.8 (2021-01-28)
### Fixes