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author | Neil Alexander <neilalexander@users.noreply.github.com> | 2021-02-04 12:39:43 +0000 |
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committer | Neil Alexander <neilalexander@users.noreply.github.com> | 2021-02-04 12:39:43 +0000 |
commit | 397b158c05be7ee395257913820f86616302e6ed (patch) | |
tree | daa225453801783458352f9b90dea27813470635 /CHANGES.md | |
parent | bd72ed50d426f6025004a2beb1372912ecf1d500 (diff) |
Version 0.3.9v0.3.9
Diffstat (limited to 'CHANGES.md')
-rw-r--r-- | CHANGES.md | 14 |
1 files changed, 14 insertions, 0 deletions
@@ -1,5 +1,19 @@ # Changelog +## Dendrite 0.3.9 (2021-02-04) + +### Features + +* Performance of initial/complete syncs has been improved dramatically +* State events that can't be authed are now dropped when joining a room rather than unexpectedly causing the room join to fail +* State events that already appear in the timeline will no longer be requested from the sync API database more than once, which may reduce memory usage in some cases + +### Fixes + +* A crash at startup due to a conflict in the sync API account data has been fixed +* A crash at startup due to mismatched event IDs in the federation sender has been fixed +* A redundant check which may cause the roomserver memberships table to get out of sync has been removed + ## Dendrite 0.3.8 (2021-01-28) ### Fixes |