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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2023 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <util/fs_helpers.h>
#if defined(HAVE_CONFIG_H)
#include <config/bitcoin-config.h>
#endif
#include <logging.h>
#include <sync.h>
#include <util/fs.h>
#include <util/syserror.h>
#include <cerrno>
#include <fstream>
#include <map>
#include <memory>
#include <string>
#include <system_error>
#include <utility>
#ifndef WIN32
// for posix_fallocate, in configure.ac we check if it is present after this
#ifdef __linux__
#ifdef _POSIX_C_SOURCE
#undef _POSIX_C_SOURCE
#endif
#define _POSIX_C_SOURCE 200112L
#endif // __linux__
#include <fcntl.h>
#include <sys/resource.h>
#include <unistd.h>
#else
#include <io.h> /* For _get_osfhandle, _chsize */
#include <shlobj.h> /* For SHGetSpecialFolderPathW */
#endif // WIN32
/** Mutex to protect dir_locks. */
static GlobalMutex cs_dir_locks;
/** A map that contains all the currently held directory locks. After
* successful locking, these will be held here until the global destructor
* cleans them up and thus automatically unlocks them, or ReleaseDirectoryLocks
* is called.
*/
static std::map<std::string, std::unique_ptr<fsbridge::FileLock>> dir_locks GUARDED_BY(cs_dir_locks);
namespace util {
LockResult LockDirectory(const fs::path& directory, const fs::path& lockfile_name, bool probe_only)
{
LOCK(cs_dir_locks);
fs::path pathLockFile = directory / lockfile_name;
// If a lock for this directory already exists in the map, don't try to re-lock it
if (dir_locks.count(fs::PathToString(pathLockFile))) {
return LockResult::Success;
}
// Create empty lock file if it doesn't exist.
if (auto created{fsbridge::fopen(pathLockFile, "a")}) {
std::fclose(created);
} else {
return LockResult::ErrorWrite;
}
auto lock = std::make_unique<fsbridge::FileLock>(pathLockFile);
if (!lock->TryLock()) {
error("Error while attempting to lock directory %s: %s", fs::PathToString(directory), lock->GetReason());
return LockResult::ErrorLock;
}
if (!probe_only) {
// Lock successful and we're not just probing, put it into the map
dir_locks.emplace(fs::PathToString(pathLockFile), std::move(lock));
}
return LockResult::Success;
}
} // namespace util
void UnlockDirectory(const fs::path& directory, const fs::path& lockfile_name)
{
LOCK(cs_dir_locks);
dir_locks.erase(fs::PathToString(directory / lockfile_name));
}
void ReleaseDirectoryLocks()
{
LOCK(cs_dir_locks);
dir_locks.clear();
}
bool CheckDiskSpace(const fs::path& dir, uint64_t additional_bytes)
{
constexpr uint64_t min_disk_space = 52428800; // 50 MiB
uint64_t free_bytes_available = fs::space(dir).available;
return free_bytes_available >= min_disk_space + additional_bytes;
}
std::streampos GetFileSize(const char* path, std::streamsize max)
{
std::ifstream file{path, std::ios::binary};
file.ignore(max);
return file.gcount();
}
bool FileCommit(FILE* file)
{
if (fflush(file) != 0) { // harmless if redundantly called
LogPrintf("fflush failed: %s\n", SysErrorString(errno));
return false;
}
#ifdef WIN32
HANDLE hFile = (HANDLE)_get_osfhandle(_fileno(file));
if (FlushFileBuffers(hFile) == 0) {
LogPrintf("FlushFileBuffers failed: %s\n", Win32ErrorString(GetLastError()));
return false;
}
#elif defined(MAC_OSX) && defined(F_FULLFSYNC)
if (fcntl(fileno(file), F_FULLFSYNC, 0) == -1) { // Manpage says "value other than -1" is returned on success
LogPrintf("fcntl F_FULLFSYNC failed: %s\n", SysErrorString(errno));
return false;
}
#elif HAVE_FDATASYNC
if (fdatasync(fileno(file)) != 0 && errno != EINVAL) { // Ignore EINVAL for filesystems that don't support sync
LogPrintf("fdatasync failed: %s\n", SysErrorString(errno));
return false;
}
#else
if (fsync(fileno(file)) != 0 && errno != EINVAL) {
LogPrintf("fsync failed: %s\n", SysErrorString(errno));
return false;
}
#endif
return true;
}
void DirectoryCommit(const fs::path& dirname)
{
#ifndef WIN32
FILE* file = fsbridge::fopen(dirname, "r");
if (file) {
fsync(fileno(file));
fclose(file);
}
#endif
}
bool TruncateFile(FILE* file, unsigned int length)
{
#if defined(WIN32)
return _chsize(_fileno(file), length) == 0;
#else
return ftruncate(fileno(file), length) == 0;
#endif
}
/**
* this function tries to raise the file descriptor limit to the requested number.
* It returns the actual file descriptor limit (which may be more or less than nMinFD)
*/
int RaiseFileDescriptorLimit(int nMinFD)
{
#if defined(WIN32)
return 2048;
#else
struct rlimit limitFD;
if (getrlimit(RLIMIT_NOFILE, &limitFD) != -1) {
if (limitFD.rlim_cur < (rlim_t)nMinFD) {
limitFD.rlim_cur = nMinFD;
if (limitFD.rlim_cur > limitFD.rlim_max)
limitFD.rlim_cur = limitFD.rlim_max;
setrlimit(RLIMIT_NOFILE, &limitFD);
getrlimit(RLIMIT_NOFILE, &limitFD);
}
return limitFD.rlim_cur;
}
return nMinFD; // getrlimit failed, assume it's fine
#endif
}
/**
* this function tries to make a particular range of a file allocated (corresponding to disk space)
* it is advisory, and the range specified in the arguments will never contain live data
*/
void AllocateFileRange(FILE* file, unsigned int offset, unsigned int length)
{
#if defined(WIN32)
// Windows-specific version
HANDLE hFile = (HANDLE)_get_osfhandle(_fileno(file));
LARGE_INTEGER nFileSize;
int64_t nEndPos = (int64_t)offset + length;
nFileSize.u.LowPart = nEndPos & 0xFFFFFFFF;
nFileSize.u.HighPart = nEndPos >> 32;
SetFilePointerEx(hFile, nFileSize, 0, FILE_BEGIN);
SetEndOfFile(hFile);
#elif defined(MAC_OSX)
// OSX specific version
// NOTE: Contrary to other OS versions, the OSX version assumes that
// NOTE: offset is the size of the file.
fstore_t fst;
fst.fst_flags = F_ALLOCATECONTIG;
fst.fst_posmode = F_PEOFPOSMODE;
fst.fst_offset = 0;
fst.fst_length = length; // mac os fst_length takes the # of free bytes to allocate, not desired file size
fst.fst_bytesalloc = 0;
if (fcntl(fileno(file), F_PREALLOCATE, &fst) == -1) {
fst.fst_flags = F_ALLOCATEALL;
fcntl(fileno(file), F_PREALLOCATE, &fst);
}
ftruncate(fileno(file), static_cast<off_t>(offset) + length);
#else
#if defined(HAVE_POSIX_FALLOCATE)
// Version using posix_fallocate
off_t nEndPos = (off_t)offset + length;
if (0 == posix_fallocate(fileno(file), 0, nEndPos)) return;
#endif
// Fallback version
// TODO: just write one byte per block
static const char buf[65536] = {};
if (fseek(file, offset, SEEK_SET)) {
return;
}
while (length > 0) {
unsigned int now = 65536;
if (length < now)
now = length;
fwrite(buf, 1, now, file); // allowed to fail; this function is advisory anyway
length -= now;
}
#endif
}
#ifdef WIN32
fs::path GetSpecialFolderPath(int nFolder, bool fCreate)
{
WCHAR pszPath[MAX_PATH] = L"";
if (SHGetSpecialFolderPathW(nullptr, pszPath, nFolder, fCreate)) {
return fs::path(pszPath);
}
LogPrintf("SHGetSpecialFolderPathW() failed, could not obtain requested path.\n");
return fs::path("");
}
#endif
bool RenameOver(fs::path src, fs::path dest)
{
#ifdef __MINGW64__
// This is a workaround for a bug in libstdc++ which
// implements fs::rename with _wrename function.
// This bug has been fixed in upstream:
// - GCC 10.3: 8dd1c1085587c9f8a21bb5e588dfe1e8cdbba79e
// - GCC 11.1: 1dfd95f0a0ca1d9e6cbc00e6cbfd1fa20a98f312
// For more details see the commits mentioned above.
return MoveFileExW(src.wstring().c_str(), dest.wstring().c_str(),
MOVEFILE_REPLACE_EXISTING) != 0;
#else
std::error_code error;
fs::rename(src, dest, error);
return !error;
#endif
}
/**
* Ignores exceptions thrown by create_directories if the requested directory exists.
* Specifically handles case where path p exists, but it wasn't possible for the user to
* write to the parent directory.
*/
bool TryCreateDirectories(const fs::path& p)
{
try {
return fs::create_directories(p);
} catch (const fs::filesystem_error&) {
if (!fs::exists(p) || !fs::is_directory(p))
throw;
}
// create_directories didn't create the directory, it had to have existed already
return false;
}
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