1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
// Copyright (c) 2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <bench/bench.h>
#include <support/allocators/pool.h>
#include <unordered_map>
template <typename Map>
void BenchFillClearMap(benchmark::Bench& bench, Map& map)
{
size_t batch_size = 5000;
// make sure each iteration of the benchmark contains exactly 5000 inserts and one clear.
// do this at least 10 times so we get reasonable accurate results
bench.batch(batch_size).minEpochIterations(10).run([&] {
auto rng = ankerl::nanobench::Rng(1234);
for (size_t i = 0; i < batch_size; ++i) {
map[rng()];
}
map.clear();
});
}
static void PoolAllocator_StdUnorderedMap(benchmark::Bench& bench)
{
auto map = std::unordered_map<uint64_t, uint64_t>();
BenchFillClearMap(bench, map);
}
static void PoolAllocator_StdUnorderedMapWithPoolResource(benchmark::Bench& bench)
{
using Map = std::unordered_map<uint64_t,
uint64_t,
std::hash<uint64_t>,
std::equal_to<uint64_t>,
PoolAllocator<std::pair<const uint64_t, uint64_t>,
sizeof(std::pair<const uint64_t, uint64_t>) + 4 * sizeof(void*)>>;
// make sure the resource supports large enough pools to hold the node. We do this by adding the size of a few pointers to it.
auto pool_resource = Map::allocator_type::ResourceType();
auto map = Map{0, std::hash<uint64_t>{}, std::equal_to<uint64_t>{}, &pool_resource};
BenchFillClearMap(bench, map);
}
BENCHMARK(PoolAllocator_StdUnorderedMap, benchmark::PriorityLevel::HIGH);
BENCHMARK(PoolAllocator_StdUnorderedMapWithPoolResource, benchmark::PriorityLevel::HIGH);
|