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+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#ifndef STORAGE_LEVELDB_TABLE_BLOCK_H_
+#define STORAGE_LEVELDB_TABLE_BLOCK_H_
+
+#include <stddef.h>
+#include <stdint.h>
+#include "leveldb/iterator.h"
+
+namespace leveldb {
+
+struct BlockContents;
+class Comparator;
+
+class Block {
+ public:
+ // Initialize the block with the specified contents.
+ explicit Block(const BlockContents& contents);
+
+ ~Block();
+
+ size_t size() const { return size_; }
+ Iterator* NewIterator(const Comparator* comparator);
+
+ private:
+ uint32_t NumRestarts() const;
+
+ const char* data_;
+ size_t size_;
+ uint32_t restart_offset_; // Offset in data_ of restart array
+ bool owned_; // Block owns data_[]
+
+ // No copying allowed
+ Block(const Block&);
+ void operator=(const Block&);
+
+ class Iter;
+};
+
+} // namespace leveldb
+
+#endif // STORAGE_LEVELDB_TABLE_BLOCK_H_