diff options
-rw-r--r-- | src/coins.cpp | 9 | ||||
-rw-r--r-- | src/test/validation_flush_tests.cpp | 5 | ||||
-rw-r--r-- | src/validation.cpp | 1 |
3 files changed, 8 insertions, 7 deletions
diff --git a/src/coins.cpp b/src/coins.cpp index 5a6ae525a7..f55932f302 100644 --- a/src/coins.cpp +++ b/src/coins.cpp @@ -253,9 +253,12 @@ bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlockIn bool CCoinsViewCache::Flush() { bool fOk = base->BatchWrite(cacheCoins, hashBlock, /*erase=*/true); - if (fOk && !cacheCoins.empty()) { - /* BatchWrite must erase all cacheCoins elements when erase=true. */ - throw std::logic_error("Not all cached coins were erased"); + if (fOk) { + if (!cacheCoins.empty()) { + /* BatchWrite must erase all cacheCoins elements when erase=true. */ + throw std::logic_error("Not all cached coins were erased"); + } + ReallocateCache(); } cachedCoinsUsage = 0; return fOk; diff --git a/src/test/validation_flush_tests.cpp b/src/test/validation_flush_tests.cpp index 26c48eb0e0..205164b94c 100644 --- a/src/test/validation_flush_tests.cpp +++ b/src/test/validation_flush_tests.cpp @@ -131,8 +131,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate) CoinsCacheSizeState::OK); } - // Flushing the view doesn't take us back to OK because cacheCoins has - // preallocated memory that doesn't get reclaimed even after flush. + // Flushing the view does take us back to OK because ReallocateCache() is called BOOST_CHECK_EQUAL( chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, 0), @@ -144,7 +143,7 @@ BOOST_AUTO_TEST_CASE(getcoinscachesizestate) BOOST_CHECK_EQUAL( chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, 0), - CoinsCacheSizeState::CRITICAL); + CoinsCacheSizeState::OK); } BOOST_AUTO_TEST_SUITE_END() diff --git a/src/validation.cpp b/src/validation.cpp index e82fead89e..cf7688ea9f 100644 --- a/src/validation.cpp +++ b/src/validation.cpp @@ -4930,7 +4930,6 @@ bool Chainstate::ResizeCoinsCaches(size_t coinstip_size, size_t coinsdb_size) } else { // Otherwise, flush state to disk and deallocate the in-memory coins map. ret = FlushStateToDisk(state, FlushStateMode::ALWAYS); - CoinsTip().ReallocateCache(); } return ret; } |