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author | James O'Beirne <james.obeirne@gmail.com> | 2019-09-24 14:10:18 -0400 |
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committer | James O'Beirne <james.obeirne@gmail.com> | 2019-12-12 11:55:27 -0500 |
commit | 02b9511d6bace5711e454d2b685b2fee0d65e341 (patch) | |
tree | 4af2dfec502a9fcaf9d8c701bde2ad0a5daf0e7a /src/test | |
parent | b17e91d842724d2888a179a73585cc4c2ef1dc21 (diff) |
tests: add tests for GetCoinsCacheSizeState
Diffstat (limited to 'src/test')
-rw-r--r-- | src/test/validation_flush_tests.cpp | 174 |
1 files changed, 174 insertions, 0 deletions
diff --git a/src/test/validation_flush_tests.cpp b/src/test/validation_flush_tests.cpp new file mode 100644 index 0000000000..ab8b957f7d --- /dev/null +++ b/src/test/validation_flush_tests.cpp @@ -0,0 +1,174 @@ +// Copyright (c) 2019 The Bitcoin Core developers +// Distributed under the MIT software license, see the accompanying +// file COPYING or http://www.opensource.org/licenses/mit-license.php. +// +#include <txmempool.h> +#include <validation.h> +#include <sync.h> +#include <test/util/setup_common.h> + +#include <boost/test/unit_test.hpp> + +BOOST_FIXTURE_TEST_SUITE(validation_flush_tests, BasicTestingSetup) + +//! Test utilities for detecting when we need to flush the coins cache based +//! on estimated memory usage. +//! +//! @sa CChainState::GetCoinsCacheSizeState() +//! +BOOST_AUTO_TEST_CASE(getcoinscachesizestate) +{ + BlockManager blockman{}; + CChainState chainstate{blockman}; + chainstate.InitCoinsDB(/*cache_size_bytes*/ 1 << 10, /*in_memory*/ true, /*should_wipe*/ false); + WITH_LOCK(::cs_main, chainstate.InitCoinsCache()); + CTxMemPool tx_pool{}; + + constexpr bool is_64_bit = sizeof(void*) == 8; + + LOCK(::cs_main); + auto& view = chainstate.CoinsTip(); + + //! Create and add a Coin with DynamicMemoryUsage of 80 bytes to the given view. + auto add_coin = [](CCoinsViewCache& coins_view) -> COutPoint { + Coin newcoin; + uint256 txid = InsecureRand256(); + COutPoint outp{txid, 0}; + newcoin.nHeight = 1; + newcoin.out.nValue = InsecureRand32(); + newcoin.out.scriptPubKey.assign((uint32_t)56, 1); + coins_view.AddCoin(outp, std::move(newcoin), false); + + return outp; + }; + + // The number of bytes consumed by coin's heap data, i.e. CScript + // (prevector<28, unsigned char>) when assigned 56 bytes of data per above. + // + // See also: Coin::DynamicMemoryUsage(). + constexpr int COIN_SIZE = is_64_bit ? 80 : 64; + + auto print_view_mem_usage = [](CCoinsViewCache& view) { + BOOST_TEST_MESSAGE("CCoinsViewCache memory usage: " << view.DynamicMemoryUsage()); + }; + + constexpr size_t MAX_COINS_CACHE_BYTES = 1024; + + // Without any coins in the cache, we shouldn't need to flush. + BOOST_CHECK_EQUAL( + chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0), + CoinsCacheSizeState::OK); + + // If the initial memory allocations of cacheCoins don't match these common + // cases, we can't really continue to make assertions about memory usage. + // End the test early. + if (view.DynamicMemoryUsage() != 32 && view.DynamicMemoryUsage() != 16) { + // Add a bunch of coins to see that we at least flip over to CRITICAL. + + for (int i{0}; i < 1000; ++i) { + COutPoint res = add_coin(view); + BOOST_CHECK_EQUAL(view.AccessCoin(res).DynamicMemoryUsage(), COIN_SIZE); + } + + BOOST_CHECK_EQUAL( + chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0), + CoinsCacheSizeState::CRITICAL); + + BOOST_TEST_MESSAGE("Exiting cache flush tests early due to unsupported arch"); + return; + } + + print_view_mem_usage(view); + BOOST_CHECK_EQUAL(view.DynamicMemoryUsage(), is_64_bit ? 32 : 16); + + // We should be able to add COINS_UNTIL_CRITICAL coins to the cache before going CRITICAL. + // This is contingent not only on the dynamic memory usage of the Coins + // that we're adding (COIN_SIZE bytes per), but also on how much memory the + // cacheCoins (unordered_map) preallocates. + // + // I came up with the count by examining the printed memory usage of the + // CCoinsCacheView, so it's sort of arbitrary - but it shouldn't change + // unless we somehow change the way the cacheCoins map allocates memory. + // + constexpr int COINS_UNTIL_CRITICAL = is_64_bit ? 4 : 5; + + for (int i{0}; i < COINS_UNTIL_CRITICAL; ++i) { + COutPoint res = add_coin(view); + print_view_mem_usage(view); + BOOST_CHECK_EQUAL(view.AccessCoin(res).DynamicMemoryUsage(), COIN_SIZE); + BOOST_CHECK_EQUAL( + chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0), + CoinsCacheSizeState::OK); + } + + // Adding an additional coin will push us over the edge to CRITICAL. + add_coin(view); + print_view_mem_usage(view); + + auto size_state = chainstate.GetCoinsCacheSizeState( + tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0); + + if (!is_64_bit && size_state == CoinsCacheSizeState::LARGE) { + // On 32 bit hosts, we may hit LARGE before CRITICAL. + add_coin(view); + print_view_mem_usage(view); + } + + BOOST_CHECK_EQUAL( + chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0), + CoinsCacheSizeState::CRITICAL); + + // Passing non-zero max mempool usage should allow us more headroom. + BOOST_CHECK_EQUAL( + chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 1 << 10), + CoinsCacheSizeState::OK); + + for (int i{0}; i < 3; ++i) { + add_coin(view); + print_view_mem_usage(view); + BOOST_CHECK_EQUAL( + chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 1 << 10), + CoinsCacheSizeState::OK); + } + + // Adding another coin with the additional mempool room will put us >90% + // but not yet critical. + add_coin(view); + print_view_mem_usage(view); + + // Only perform these checks on 64 bit hosts; I haven't done the math for 32. + if (is_64_bit) { + float usage_percentage = (float)view.DynamicMemoryUsage() / (MAX_COINS_CACHE_BYTES + (1 << 10)); + BOOST_TEST_MESSAGE("CoinsTip usage percentage: " << usage_percentage); + BOOST_CHECK(usage_percentage >= 0.9); + BOOST_CHECK(usage_percentage < 1); + BOOST_CHECK_EQUAL( + chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, 1 << 10), + CoinsCacheSizeState::LARGE); + } + + // Using the default max_* values permits way more coins to be added. + for (int i{0}; i < 1000; ++i) { + add_coin(view); + BOOST_CHECK_EQUAL( + chainstate.GetCoinsCacheSizeState(tx_pool), + CoinsCacheSizeState::OK); + } + + // Flushing the view doesn't take us back to OK because cacheCoins has + // preallocated memory that doesn't get reclaimed even after flush. + + BOOST_CHECK_EQUAL( + chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, 0), + CoinsCacheSizeState::CRITICAL); + + view.SetBestBlock(InsecureRand256()); + BOOST_CHECK(view.Flush()); + print_view_mem_usage(view); + + BOOST_CHECK_EQUAL( + chainstate.GetCoinsCacheSizeState(tx_pool, MAX_COINS_CACHE_BYTES, 0), + CoinsCacheSizeState::CRITICAL); +} + +BOOST_AUTO_TEST_SUITE_END() |