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authorMartin Leitner-Ankerl <martin.ankerl@gmail.com>2022-06-11 09:23:51 +0200
committerMartin Leitner-Ankerl <martin.ankerl@gmail.com>2023-03-23 19:38:38 +0100
commitb8401c3281978beed6198b2f9782b6a8dd35cbd7 (patch)
treefb740536de54eb5bc056b52da7430c9137b0edd2 /src/support
parent23056436461a8b3af1a504b9638c48e8c8170652 (diff)
downloadbitcoin-b8401c3281978beed6198b2f9782b6a8dd35cbd7.tar.xz
Add pool based memory resource & allocator
A memory resource similar to std::pmr::unsynchronized_pool_resource, but optimized for node-based containers. Co-Authored-By: Pieter Wuille <pieter@wuille.net>
Diffstat (limited to 'src/support')
-rw-r--r--src/support/allocators/pool.h349
1 files changed, 349 insertions, 0 deletions
diff --git a/src/support/allocators/pool.h b/src/support/allocators/pool.h
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+// Copyright (c) 2022 The Bitcoin Core developers
+// Distributed under the MIT software license, see the accompanying
+// file COPYING or http://www.opensource.org/licenses/mit-license.php.
+
+#ifndef BITCOIN_SUPPORT_ALLOCATORS_POOL_H
+#define BITCOIN_SUPPORT_ALLOCATORS_POOL_H
+
+#include <array>
+#include <cassert>
+#include <cstddef>
+#include <list>
+#include <memory>
+#include <new>
+#include <type_traits>
+#include <utility>
+
+/**
+ * A memory resource similar to std::pmr::unsynchronized_pool_resource, but
+ * optimized for node-based containers. It has the following properties:
+ *
+ * * Owns the allocated memory and frees it on destruction, even when deallocate
+ * has not been called on the allocated blocks.
+ *
+ * * Consists of a number of pools, each one for a different block size.
+ * Each pool holds blocks of uniform size in a freelist.
+ *
+ * * Exhausting memory in a freelist causes a new allocation of a fixed size chunk.
+ * This chunk is used to carve out blocks.
+ *
+ * * Block sizes or alignments that can not be served by the pools are allocated
+ * and deallocated by operator new().
+ *
+ * PoolResource is not thread-safe. It is intended to be used by PoolAllocator.
+ *
+ * @tparam MAX_BLOCK_SIZE_BYTES Maximum size to allocate with the pool. If larger
+ * sizes are requested, allocation falls back to new().
+ *
+ * @tparam ALIGN_BYTES Required alignment for the allocations.
+ *
+ * An example: If you create a PoolResource<128, 8>(262144) and perform a bunch of
+ * allocations and deallocate 2 blocks with size 8 bytes, and 3 blocks with size 16,
+ * the members will look like this:
+ *
+ * m_free_lists m_allocated_chunks
+ * ┌───┐ ┌───┐ ┌────────────-------──────┐
+ * │ │ blocks │ ├─►│ 262144 B │
+ * │ │ ┌─────┐ ┌─────┐ └─┬─┘ └────────────-------──────┘
+ * │ 1 ├─►│ 8 B ├─►│ 8 B │ │
+ * │ │ └─────┘ └─────┘ :
+ * │ │ │
+ * │ │ ┌─────┐ ┌─────┐ ┌─────┐ ▼
+ * │ 2 ├─►│16 B ├─►│16 B ├─►│16 B │ ┌───┐ ┌─────────────────────────┐
+ * │ │ └─────┘ └─────┘ └─────┘ │ ├─►│ ▲ │ ▲
+ * │ │ └───┘ └──────────┬──────────────┘ │
+ * │ . │ │ m_available_memory_end
+ * │ . │ m_available_memory_it
+ * │ . │
+ * │ │
+ * │ │
+ * │16 │
+ * └───┘
+ *
+ * Here m_free_lists[1] holds the 2 blocks of size 8 bytes, and m_free_lists[2]
+ * holds the 3 blocks of size 16. The blocks came from the data stored in the
+ * m_allocated_chunks list. Each chunk has bytes 262144. The last chunk has still
+ * some memory available for the blocks, and when m_available_memory_it is at the
+ * end, a new chunk will be allocated and added to the list.
+ */
+template <std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
+class PoolResource final
+{
+ static_assert(ALIGN_BYTES > 0, "ALIGN_BYTES must be nonzero");
+ static_assert((ALIGN_BYTES & (ALIGN_BYTES - 1)) == 0, "ALIGN_BYTES must be a power of two");
+
+ /**
+ * In-place linked list of the allocations, used for the freelist.
+ */
+ struct ListNode {
+ ListNode* m_next;
+
+ explicit ListNode(ListNode* next) : m_next(next) {}
+ };
+ static_assert(std::is_trivially_destructible_v<ListNode>, "Make sure we don't need to manually call a destructor");
+
+ /**
+ * Internal alignment value. The larger of the requested ALIGN_BYTES and alignof(FreeList).
+ */
+ static constexpr std::size_t ELEM_ALIGN_BYTES = std::max(alignof(ListNode), ALIGN_BYTES);
+ static_assert((ELEM_ALIGN_BYTES & (ELEM_ALIGN_BYTES - 1)) == 0, "ELEM_ALIGN_BYTES must be a power of two");
+ static_assert(sizeof(ListNode) <= ELEM_ALIGN_BYTES, "Units of size ELEM_SIZE_ALIGN need to be able to store a ListNode");
+ static_assert((MAX_BLOCK_SIZE_BYTES & (ELEM_ALIGN_BYTES - 1)) == 0, "MAX_BLOCK_SIZE_BYTES needs to be a multiple of the alignment.");
+
+ /**
+ * Size in bytes to allocate per chunk
+ */
+ const size_t m_chunk_size_bytes;
+
+ /**
+ * Contains all allocated pools of memory, used to free the data in the destructor.
+ */
+ std::list<std::byte*> m_allocated_chunks{};
+
+ /**
+ * Single linked lists of all data that came from deallocating.
+ * m_free_lists[n] will serve blocks of size n*ELEM_ALIGN_BYTES.
+ */
+ std::array<ListNode*, MAX_BLOCK_SIZE_BYTES / ELEM_ALIGN_BYTES + 1> m_free_lists{};
+
+ /**
+ * Points to the beginning of available memory for carving out allocations.
+ */
+ std::byte* m_available_memory_it = nullptr;
+
+ /**
+ * Points to the end of available memory for carving out allocations.
+ *
+ * That member variable is redundant, and is always equal to `m_allocated_chunks.back() + m_chunk_size_bytes`
+ * whenever it is accessed, but `m_available_memory_end` caches this for clarity and efficiency.
+ */
+ std::byte* m_available_memory_end = nullptr;
+
+ /**
+ * How many multiple of ELEM_ALIGN_BYTES are necessary to fit bytes. We use that result directly as an index
+ * into m_free_lists. Round up for the special case when bytes==0.
+ */
+ [[nodiscard]] static constexpr std::size_t NumElemAlignBytes(std::size_t bytes)
+ {
+ return (bytes + ELEM_ALIGN_BYTES - 1) / ELEM_ALIGN_BYTES + (bytes == 0);
+ }
+
+ /**
+ * True when it is possible to make use of the freelist
+ */
+ [[nodiscard]] static constexpr bool IsFreeListUsable(std::size_t bytes, std::size_t alignment)
+ {
+ return alignment <= ELEM_ALIGN_BYTES && bytes <= MAX_BLOCK_SIZE_BYTES;
+ }
+
+ /**
+ * Replaces node with placement constructed ListNode that points to the previous node
+ */
+ void PlacementAddToList(void* p, ListNode*& node)
+ {
+ node = new (p) ListNode{node};
+ }
+
+ /**
+ * Allocate one full memory chunk which will be used to carve out allocations.
+ * Also puts any leftover bytes into the freelist.
+ *
+ * Precondition: leftover bytes are either 0 or few enough to fit into a place in the freelist
+ */
+ void AllocateChunk()
+ {
+ // if there is still any available memory left, put it into the freelist.
+ size_t remaining_available_bytes = std::distance(m_available_memory_it, m_available_memory_end);
+ if (0 != remaining_available_bytes) {
+ PlacementAddToList(m_available_memory_it, m_free_lists[remaining_available_bytes / ELEM_ALIGN_BYTES]);
+ }
+
+ void* storage = ::operator new (m_chunk_size_bytes, std::align_val_t{ELEM_ALIGN_BYTES});
+ m_available_memory_it = new (storage) std::byte[m_chunk_size_bytes];
+ m_available_memory_end = m_available_memory_it + m_chunk_size_bytes;
+ m_allocated_chunks.emplace_back(m_available_memory_it);
+ }
+
+ /**
+ * Access to internals for testing purpose only
+ */
+ friend class PoolResourceTester;
+
+public:
+ /**
+ * Construct a new PoolResource object which allocates the first chunk.
+ * chunk_size_bytes will be rounded up to next multiple of ELEM_ALIGN_BYTES.
+ */
+ explicit PoolResource(std::size_t chunk_size_bytes)
+ : m_chunk_size_bytes(NumElemAlignBytes(chunk_size_bytes) * ELEM_ALIGN_BYTES)
+ {
+ assert(m_chunk_size_bytes >= MAX_BLOCK_SIZE_BYTES);
+ AllocateChunk();
+ }
+
+ /**
+ * Construct a new Pool Resource object, defaults to 2^18=262144 chunk size.
+ */
+ PoolResource() : PoolResource(262144) {}
+
+ /**
+ * Disable copy & move semantics, these are not supported for the resource.
+ */
+ PoolResource(const PoolResource&) = delete;
+ PoolResource& operator=(const PoolResource&) = delete;
+ PoolResource(PoolResource&&) = delete;
+ PoolResource& operator=(PoolResource&&) = delete;
+
+ /**
+ * Deallocates all memory allocated associated with the memory resource.
+ */
+ ~PoolResource()
+ {
+ for (std::byte* chunk : m_allocated_chunks) {
+ std::destroy(chunk, chunk + m_chunk_size_bytes);
+ ::operator delete ((void*)chunk, std::align_val_t{ELEM_ALIGN_BYTES});
+ }
+ }
+
+ /**
+ * Allocates a block of bytes. If possible the freelist is used, otherwise allocation
+ * is forwarded to ::operator new().
+ */
+ void* Allocate(std::size_t bytes, std::size_t alignment)
+ {
+ if (IsFreeListUsable(bytes, alignment)) {
+ const std::size_t num_alignments = NumElemAlignBytes(bytes);
+ if (nullptr != m_free_lists[num_alignments]) {
+ // we've already got data in the pool's freelist, unlink one element and return the pointer
+ // to the unlinked memory. Since FreeList is trivially destructible we can just treat it as
+ // uninitialized memory.
+ return std::exchange(m_free_lists[num_alignments], m_free_lists[num_alignments]->m_next);
+ }
+
+ // freelist is empty: get one allocation from allocated chunk memory.
+ const std::ptrdiff_t round_bytes = static_cast<std::ptrdiff_t>(num_alignments * ELEM_ALIGN_BYTES);
+ if (round_bytes > m_available_memory_end - m_available_memory_it) {
+ // slow path, only happens when a new chunk needs to be allocated
+ AllocateChunk();
+ }
+
+ // Make sure we use the right amount of bytes for that freelist (might be rounded up),
+ return std::exchange(m_available_memory_it, m_available_memory_it + round_bytes);
+ }
+
+ // Can't use the pool => use operator new()
+ return ::operator new (bytes, std::align_val_t{alignment});
+ }
+
+ /**
+ * Returns a block to the freelists, or deletes the block when it did not come from the chunks.
+ */
+ void Deallocate(void* p, std::size_t bytes, std::size_t alignment) noexcept
+ {
+ if (IsFreeListUsable(bytes, alignment)) {
+ const std::size_t num_alignments = NumElemAlignBytes(bytes);
+ // put the memory block into the linked list. We can placement construct the FreeList
+ // into the memory since we can be sure the alignment is correct.
+ PlacementAddToList(p, m_free_lists[num_alignments]);
+ } else {
+ // Can't use the pool => forward deallocation to ::operator delete().
+ ::operator delete (p, std::align_val_t{alignment});
+ }
+ }
+
+ /**
+ * Number of allocated chunks
+ */
+ [[nodiscard]] std::size_t NumAllocatedChunks() const
+ {
+ return m_allocated_chunks.size();
+ }
+
+ /**
+ * Size in bytes to allocate per chunk, currently hardcoded to a fixed size.
+ */
+ [[nodiscard]] size_t ChunkSizeBytes() const
+ {
+ return m_chunk_size_bytes;
+ }
+};
+
+
+/**
+ * Forwards all allocations/deallocations to the PoolResource.
+ */
+template <class T, std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
+class PoolAllocator
+{
+ PoolResource<MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>* m_resource;
+
+ template <typename U, std::size_t M, std::size_t A>
+ friend class PoolAllocator;
+
+public:
+ using value_type = T;
+ using ResourceType = PoolResource<MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>;
+
+ /**
+ * Not explicit so we can easily construct it with the correct resource
+ */
+ PoolAllocator(ResourceType* resource) noexcept
+ : m_resource(resource)
+ {
+ }
+
+ PoolAllocator(const PoolAllocator& other) noexcept = default;
+ PoolAllocator& operator=(const PoolAllocator& other) noexcept = default;
+
+ template <class U>
+ PoolAllocator(const PoolAllocator<U, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& other) noexcept
+ : m_resource(other.resource())
+ {
+ }
+
+ /**
+ * The rebind struct here is mandatory because we use non type template arguments for
+ * PoolAllocator. See https://en.cppreference.com/w/cpp/named_req/Allocator#cite_note-2
+ */
+ template <typename U>
+ struct rebind {
+ using other = PoolAllocator<U, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>;
+ };
+
+ /**
+ * Forwards each call to the resource.
+ */
+ T* allocate(size_t n)
+ {
+ return static_cast<T*>(m_resource->Allocate(n * sizeof(T), alignof(T)));
+ }
+
+ /**
+ * Forwards each call to the resource.
+ */
+ void deallocate(T* p, size_t n) noexcept
+ {
+ m_resource->Deallocate(p, n * sizeof(T), alignof(T));
+ }
+
+ ResourceType* resource() const noexcept
+ {
+ return m_resource;
+ }
+};
+
+template <class T1, class T2, std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
+bool operator==(const PoolAllocator<T1, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& a,
+ const PoolAllocator<T2, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& b) noexcept
+{
+ return a.resource() == b.resource();
+}
+
+template <class T1, class T2, std::size_t MAX_BLOCK_SIZE_BYTES, std::size_t ALIGN_BYTES>
+bool operator!=(const PoolAllocator<T1, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& a,
+ const PoolAllocator<T2, MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES>& b) noexcept
+{
+ return !(a == b);
+}
+
+#endif // BITCOIN_SUPPORT_ALLOCATORS_POOL_H