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author | Russell Yanofsky <russ@yanofsky.org> | 2017-12-05 15:57:12 -0500 |
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committer | Russell Yanofsky <russ@yanofsky.org> | 2021-08-17 03:05:15 -0500 |
commit | e4709c7b56612553fb7cbf16ef2d5099c5b732d0 (patch) | |
tree | 3184f2fcce535f256d986e94b8d5b359223db150 /src/qt/bitcoin.h | |
parent | fdd80b0a53b4af0b29cb6e03118e2456d053a757 (diff) | |
download | bitcoin-e4709c7b56612553fb7cbf16ef2d5099c5b732d0.tar.xz |
Start using init makeNode, makeChain, etc methods
Use interfaces::Init::make* methods instead of interfaces::Make*
functions, so interfaces can be constructed differently in different
executables without having to change any code. (So for example
bitcoin-gui can make an interfaces::Node pointer that communicates with
a bitcoin-node subprocess, while bitcoin-qt can make an interfaces::Node
pointer that starts node code in the same process.)
Diffstat (limited to 'src/qt/bitcoin.h')
-rw-r--r-- | src/qt/bitcoin.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/qt/bitcoin.h b/src/qt/bitcoin.h index ed2f26b7f3..602b76052c 100644 --- a/src/qt/bitcoin.h +++ b/src/qt/bitcoin.h @@ -27,6 +27,9 @@ class PlatformStyle; class SplashScreen; class WalletController; class WalletModel; +namespace interfaces { +class Init; +} // namespace interfaces /** Main Bitcoin application object */ @@ -51,6 +54,8 @@ public: void createWindow(const NetworkStyle *networkStyle); /// Create splash screen void createSplashScreen(const NetworkStyle *networkStyle); + /// Create or spawn node + void createNode(interfaces::Init& init); /// Basic initialization, before starting initialization/shutdown thread. Return true on success. bool baseInitialize(); @@ -69,7 +74,6 @@ public: void setupPlatformStyle(); interfaces::Node& node() const { assert(m_node); return *m_node; } - void setNode(interfaces::Node& node); public Q_SLOTS: void initializeResult(bool success, interfaces::BlockAndHeaderTipInfo tip_info); @@ -103,7 +107,7 @@ private: const PlatformStyle *platformStyle; std::unique_ptr<QWidget> shutdownWindow; SplashScreen* m_splash = nullptr; - interfaces::Node* m_node = nullptr; + std::unique_ptr<interfaces::Node> m_node; void startThread(); }; |