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authorWladimir J. van der Laan <laanwj@protonmail.com>2021-02-01 15:05:56 +0100
committerWladimir J. van der Laan <laanwj@protonmail.com>2021-02-01 15:17:28 +0100
commit2c0fc856a6b0c82c5dddbbaee417171577514507 (patch)
treec60c97bd24c3d36cb310f49ff3501d7a255b5919 /src/bench/prevector.cpp
parent56fcf93349c3137af95e08c1b37a8726e7e01cb6 (diff)
parentfa292724598c273867bc6dbf311f1440fe2541ba (diff)
Merge #20464: refactor: Treat CDataStream bytes as uint8_t
fa292724598c273867bc6dbf311f1440fe2541ba Remove redundant MakeUCharSpan wrappers (MarcoFalke) faf4aa2f47c0de4f3a0c5f5fe5b3ec32f611eefd Remove CDataStream::Init in favor of C++11 member initialization (MarcoFalke) fada14b948cac147198e3b685b5dd8cb72dc2911 Treat CDataStream bytes as uint8_t (MarcoFalke) fa8bdb048e65cae2d26bea3f991717a856e2fb39 refactor: Drop CDataStream constructors in favor of one taking a Span of bytes (MarcoFalke) faa96f841fe45bc49ebb6e07ac82a129fa9c40bf Remove unused CDataStream methods (MarcoFalke) Pull request description: Using `uint8_t` for raw bytes has a style benefit: * The signedness is clear from reading the code, as it does not depend on the architecture Other clean-ups in this pull include: * Remove unused methods * Constructor is simplified with `Span` * Remove `Init()` member in favor of C++11 member initialization ACKs for top commit: laanwj: code review ACK fa292724598c273867bc6dbf311f1440fe2541ba theStack: ACK fa292724598c273867bc6dbf311f1440fe2541ba 🍾 Tree-SHA512: 931ee28bd99843d7e894b48e90e1187ffb0278677c267044b3c0c255069d9bbd9298ab2e539b1002a30b543d240450eaec718ef4ee95a7fd4be0a295e926343f
Diffstat (limited to 'src/bench/prevector.cpp')
-rw-r--r--src/bench/prevector.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bench/prevector.cpp b/src/bench/prevector.cpp
index dcd0e10285..f4fabedab6 100644
--- a/src/bench/prevector.cpp
+++ b/src/bench/prevector.cpp
@@ -76,7 +76,7 @@ static void PrevectorDeserialize(benchmark::Bench& bench)
for (auto x = 0; x < 1000; ++x) {
s0 >> t1;
}
- s0.Init(SER_NETWORK, 0);
+ s0.Rewind();
});
}