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author | Andrew Chow <github@achow101.com> | 2023-10-19 16:01:41 -0400 |
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committer | Andrew Chow <github@achow101.com> | 2023-10-19 16:08:06 -0400 |
commit | 77f0ceb7175dbd00b51e27838a7167804d67646f (patch) | |
tree | f53c8e35a276b4b9ea483eea7da5aa36e05400ed /src/Makefile.test_fuzz.include | |
parent | 0655e9dd92ea4a86d3e76d5689d59a71cff61357 (diff) | |
parent | 5c8e15c451ec870b9dd4eb843ec6ca3ba64cda4f (diff) |
Merge bitcoin/bitcoin#28077: I2P: also sleep after errors in Accept() & destroy the session if we get an unexpected error
5c8e15c451ec870b9dd4eb843ec6ca3ba64cda4f i2p: destroy the session if we get an unexpected error from the I2P router (Vasil Dimov)
762404a68c114e8831cdfae937627174544b55a7 i2p: also sleep after errors in Accept() (Vasil Dimov)
Pull request description:
### Background
In the `i2p::sam::Session` class:
`Listen()` does:
* if the session is not created yet
* create the control socket and on it:
* `HELLO`
* `SESSION CREATE ID=sessid`
* leave the control socked opened
* create a new socket and on it:
* `HELLO`
* `STREAM ACCEPT ID=sessid`
* read reply (`STREAM STATUS`), `Listen()` only succeeds if it contains `RESULT=OK`
Then a wait starts, for a peer to connect. When connected,
`Accept()` does:
* on the socket from `STREAM ACCEPT` from `Listen()`: read the Base64 identification of the connecting peer
### Problem
The I2P router may be in such a state that this happens in a quick succession (many times per second, see https://github.com/bitcoin/bitcoin/issues/22759#issuecomment-1609907115): `Listen()`-succeeds, `Accept()`-fails.
`Accept()` fails because the I2P router sends something that is not Base64 on the socket: `STREAM STATUS RESULT=I2P_ERROR MESSAGE="Session was closed"`
We only sleep after failed `Listen()` because the assumption was that if `Accept()` fails then the next `Listen()` will also fail.
### Solution
Avoid filling the log with "Error accepting:" messages and sleep also after a failed `Accept()`.
### Extra changes
* Reset the error waiting time after one successful connection. Otherwise the timer will remain high due to problems that have been solved long time in the past.
* Increment the wait time less aggressively.
* Handle the unexpected "Session was closed" message more gracefully (don't log stupid messages like `Cannot decode Base64: "STREAM STATUS...`) and destroy the session right way.
ACKs for top commit:
achow101:
ACK 5c8e15c451ec870b9dd4eb843ec6ca3ba64cda4f
jonatack:
re-ACK 5c8e15c451ec870b9dd4eb843ec6ca3ba64cda4f
Tree-SHA512: 1d47958c50eeae9eefcb668b8539fd092adead93328e4bf3355267819304b99ab41cbe1b5dbedbc3452c2bc389dc8330c0e27eb5ccb880e33dc46930a1592885
Diffstat (limited to 'src/Makefile.test_fuzz.include')
0 files changed, 0 insertions, 0 deletions