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author | João Barbosa <joao.paulo.barbosa@gmail.com> | 2018-11-07 09:11:16 +0000 |
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committer | João Barbosa <joao.paulo.barbosa@gmail.com> | 2018-11-23 16:54:22 +0000 |
commit | e98a9eede2fb48ff33a020acc888cbcd83e24bbf (patch) | |
tree | 54a36b55f9ed1cec4defb689ef0bf44691e93788 | |
parent | 6b13580f4e3842c11abd9b8bee7255fb2472b6fe (diff) |
http: Remove unnecessary event_base_loopexit call
Let event base loop exit cleanly by processing all active and pending
events. The call is no longer necessary because closing persistent
connections is now properly handled.
-rw-r--r-- | src/httpserver.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/httpserver.cpp b/src/httpserver.cpp index 0ab9d966dc..2cc83eecdc 100644 --- a/src/httpserver.cpp +++ b/src/httpserver.cpp @@ -470,8 +470,6 @@ void StopHTTPServer() boundSockets.clear(); if (eventBase) { LogPrint(BCLog::HTTP, "Waiting for HTTP event thread to exit\n"); - // Exit the event loop as soon as there are no active events. - event_base_loopexit(eventBase, nullptr); // Give event loop a few seconds to exit (to send back last RPC responses), then break it // Before this was solved with event_base_loopexit, but that didn't work as expected in // at least libevent 2.0.21 and always introduced a delay. In libevent |