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authorVasil Dimov <vd@FreeBSD.org>2024-05-13 16:57:03 +0200
committerVasil Dimov <vd@FreeBSD.org>2024-05-16 18:16:46 +0200
commitd35ba1b3f16071b8fe9b36398ba15352dbf2a54d (patch)
tree1c99fb1a3e0f49eb758cb6931bc068f4cb1bf7d8
parentb94061902e52132489fe296c12396798700f1f35 (diff)
downloadbitcoin-d35ba1b3f16071b8fe9b36398ba15352dbf2a54d.tar.xz
util: avoid using thread_local variable that has a destructor
Store the thread name in a `thread_local` variable of type `char[]` instead of `std::string`. This avoids calling the destructor when the thread exits. This is a workaround for https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=278701 For type-safety, return `std::string` from `util::ThreadGetInternalName()` instead of `char[]`. As a side effect of this change, we no longer store a reference to a `thread_local` variable in `CLockLocation`. This was dangerous because if the thread quits while the reference still exists (in the global variable `lock_data`, see inside `GetLockData()`) then the reference will become dangling.
-rw-r--r--configure.ac5
-rw-r--r--src/sync.cpp6
-rw-r--r--src/util/threadnames.cpp31
-rw-r--r--src/util/threadnames.h6
4 files changed, 27 insertions, 21 deletions
diff --git a/configure.ac b/configure.ac
index dfb7b99756..bfc1e54921 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1049,11 +1049,6 @@ if test "$use_thread_local" = "yes" || test "$use_thread_local" = "auto"; then
dnl https://gist.github.com/jamesob/fe9a872051a88b2025b1aa37bfa98605
AC_MSG_RESULT([no])
;;
- *freebsd*)
- dnl FreeBSD's implementation of thread_local is also buggy (per
- dnl https://groups.google.com/d/msg/bsdmailinglist/22ncTZAbDp4/Dii_pII5AwAJ)
- AC_MSG_RESULT([no])
- ;;
*)
AC_DEFINE([HAVE_THREAD_LOCAL], [1], [Define if thread_local is supported.])
AC_MSG_RESULT([yes])
diff --git a/src/sync.cpp b/src/sync.cpp
index a8bdfc1dea..93c9194541 100644
--- a/src/sync.cpp
+++ b/src/sync.cpp
@@ -37,11 +37,11 @@ struct CLockLocation {
const char* pszFile,
int nLine,
bool fTryIn,
- const std::string& thread_name)
+ std::string&& thread_name)
: fTry(fTryIn),
mutexName(pszName),
sourceFile(pszFile),
- m_thread_name(thread_name),
+ m_thread_name(std::move(thread_name)),
sourceLine(nLine) {}
std::string ToString() const
@@ -60,7 +60,7 @@ private:
bool fTry;
std::string mutexName;
std::string sourceFile;
- const std::string& m_thread_name;
+ const std::string m_thread_name;
int sourceLine;
};
diff --git a/src/util/threadnames.cpp b/src/util/threadnames.cpp
index ea597dd05a..ba074e30e0 100644
--- a/src/util/threadnames.cpp
+++ b/src/util/threadnames.cpp
@@ -4,6 +4,7 @@
#include <config/bitcoin-config.h> // IWYU pragma: keep
+#include <cstring>
#include <string>
#include <thread>
#include <utility>
@@ -40,27 +41,37 @@ static void SetThreadName(const char* name)
// global.
#if defined(HAVE_THREAD_LOCAL)
-static thread_local std::string g_thread_name;
-const std::string& util::ThreadGetInternalName() { return g_thread_name; }
+/**
+ * The name of the thread. We use char array instead of std::string to avoid
+ * complications with running a destructor when the thread exits. Avoid adding
+ * other thread_local variables.
+ * @see https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=278701
+ */
+static thread_local char g_thread_name[128]{'\0'};
+std::string util::ThreadGetInternalName() { return g_thread_name; }
//! Set the in-memory internal name for this thread. Does not affect the process
//! name.
-static void SetInternalName(std::string name) { g_thread_name = std::move(name); }
+static void SetInternalName(const std::string& name)
+{
+ const size_t copy_bytes{std::min(sizeof(g_thread_name) - 1, name.length())};
+ std::memcpy(g_thread_name, name.data(), copy_bytes);
+ g_thread_name[copy_bytes] = '\0';
+}
// Without thread_local available, don't handle internal name at all.
#else
-static const std::string empty_string;
-const std::string& util::ThreadGetInternalName() { return empty_string; }
-static void SetInternalName(std::string name) { }
+std::string util::ThreadGetInternalName() { return ""; }
+static void SetInternalName(const std::string& name) { }
#endif
-void util::ThreadRename(std::string&& name)
+void util::ThreadRename(const std::string& name)
{
SetThreadName(("b-" + name).c_str());
- SetInternalName(std::move(name));
+ SetInternalName(name);
}
-void util::ThreadSetInternalName(std::string&& name)
+void util::ThreadSetInternalName(const std::string& name)
{
- SetInternalName(std::move(name));
+ SetInternalName(name);
}
diff --git a/src/util/threadnames.h b/src/util/threadnames.h
index 64b2689cf1..adca8c3000 100644
--- a/src/util/threadnames.h
+++ b/src/util/threadnames.h
@@ -12,14 +12,14 @@ namespace util {
//! as its system thread name.
//! @note Do not call this for the main thread, as this will interfere with
//! UNIX utilities such as top and killall. Use ThreadSetInternalName instead.
-void ThreadRename(std::string&&);
+void ThreadRename(const std::string&);
//! Set the internal (in-memory) name of the current thread only.
-void ThreadSetInternalName(std::string&&);
+void ThreadSetInternalName(const std::string&);
//! Get the thread's internal (in-memory) name; used e.g. for identification in
//! logging.
-const std::string& ThreadGetInternalName();
+std::string ThreadGetInternalName();
} // namespace util