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/*
* Copyright (C) 2012-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "GUIWindowGames.h"
#include "addons/GUIDialogAddonInfo.h"
#include "Application.h"
#include "dialogs/GUIDialogContextMenu.h"
#include "dialogs/GUIDialogMediaSource.h"
#include "dialogs/GUIDialogProgress.h"
#include "FileItem.h"
#include "games/addons/GameClient.h"
#include "guilib/GUIComponent.h"
#include "guilib/GUIWindowManager.h"
#include "guilib/WindowIDs.h"
#include "GUIPassword.h"
#include "PlayListPlayer.h"
#include "ServiceBroker.h"
#include "settings/MediaSourceSettings.h"
#include "settings/Settings.h"
#include "settings/SettingsComponent.h"
#include "URL.h"
#include "Util.h"
#include "utils/StringUtils.h"
#include "utils/URIUtils.h"
#include <algorithm>
using namespace KODI;
using namespace GAME;
#define CONTROL_BTNVIEWASICONS 2
#define CONTROL_BTNSORTBY 3
#define CONTROL_BTNSORTASC 4
CGUIWindowGames::CGUIWindowGames() :
CGUIMediaWindow(WINDOW_GAMES, "MyGames.xml")
{
}
bool CGUIWindowGames::OnMessage(CGUIMessage& message)
{
switch (message.GetMessage())
{
case GUI_MSG_WINDOW_INIT:
{
m_rootDir.AllowNonLocalSources(true); //! @todo
// Is this the first time the window is opened?
if (m_vecItems->GetPath() == "?" && message.GetStringParam().empty())
message.SetStringParam(CMediaSourceSettings::GetInstance().GetDefaultSource("games"));
//! @todo
m_dlgProgress = CServiceBroker::GetGUI()->GetWindowManager().GetWindow<CGUIDialogProgress>(WINDOW_DIALOG_PROGRESS);
break;
}
case GUI_MSG_CLICKED:
{
if (OnClickMsg(message.GetSenderId(), message.GetParam1()))
return true;
break;
}
default:
break;
}
return CGUIMediaWindow::OnMessage(message);
}
bool CGUIWindowGames::OnClickMsg(int controlId, int actionId)
{
if (!m_viewControl.HasControl(controlId)) // list/thumb control
return false;
const int iItem = m_viewControl.GetSelectedItem();
CFileItemPtr pItem = m_vecItems->Get(iItem);
if (!pItem)
return false;
switch (actionId)
{
case ACTION_DELETE_ITEM:
{
// Is delete allowed?
if (CServiceBroker::GetSettingsComponent()->GetSettings()->GetBool(CSettings::SETTING_FILELISTS_ALLOWFILEDELETION))
{
OnDeleteItem(iItem);
return true;
}
break;
}
case ACTION_PLAYER_PLAY:
{
if (OnClick(iItem))
return true;
break;
}
case ACTION_SHOW_INFO:
{
if (!m_vecItems->IsPlugin())
{
if (pItem->HasAddonInfo())
{
CGUIDialogAddonInfo::ShowForItem(pItem);
return true;
}
}
break;
}
default:
break;
}
return false;
}
void CGUIWindowGames::SetupShares()
{
CGUIMediaWindow::SetupShares();
// Don't convert zip files to directories. Otherwise, the files will be
// opened and scanned for games with a valid extension. If none are found,
// the .zip won't be shown.
//
// This is a problem for MAME roms, because the files inside the .zip don't
// have standard extensions.
//
m_rootDir.SetFlags(XFILE::DIR_FLAG_NO_FILE_DIRS);
}
bool CGUIWindowGames::OnClick(int iItem, const std::string &player /* = "" */)
{
CFileItemPtr item = m_vecItems->Get(iItem);
if (item)
{
// Compensate for DIR_FLAG_NO_FILE_DIRS flag
if (URIUtils::IsArchive(item->GetPath()))
{
bool bIsGame = false;
// If zip file contains no games, assume it is a game
CFileItemList items;
if (m_rootDir.GetDirectory(CURL(item->GetPath()), items))
{
if (items.Size() == 0)
bIsGame = true;
}
if (!bIsGame)
item->m_bIsFolder = true;
}
if (!item->m_bIsFolder)
{
PlayGame(*item);
return true;
}
}
return CGUIMediaWindow::OnClick(iItem, player);
}
void CGUIWindowGames::GetContextButtons(int itemNumber, CContextButtons &buttons)
{
CFileItemPtr item = m_vecItems->Get(itemNumber);
if (item && !item->GetProperty("pluginreplacecontextitems").asBoolean())
{
if (m_vecItems->IsVirtualDirectoryRoot() || m_vecItems->IsSourcesPath())
{
// Context buttons for a sources path, like "Add Source", "Remove Source", etc.
CGUIDialogContextMenu::GetContextButtons("games", item, buttons);
}
else
{
if (item->IsGame())
{
buttons.Add(CONTEXT_BUTTON_PLAY_ITEM, 208); // Play
}
if (CServiceBroker::GetSettingsComponent()->GetSettings()->GetBool(CSettings::SETTING_FILELISTS_ALLOWFILEDELETION) && !item->IsReadOnly())
{
buttons.Add(CONTEXT_BUTTON_DELETE, 117);
buttons.Add(CONTEXT_BUTTON_RENAME, 118);
}
}
}
CGUIMediaWindow::GetContextButtons(itemNumber, buttons);
}
bool CGUIWindowGames::OnContextButton(int itemNumber, CONTEXT_BUTTON button)
{
CFileItemPtr item = m_vecItems->Get(itemNumber);
if (item)
{
if (m_vecItems->IsVirtualDirectoryRoot() || m_vecItems->IsSourcesPath())
{
if (CGUIDialogContextMenu::OnContextButton("games", item, button))
{
Update(m_vecItems->GetPath());
return true;
}
}
switch (button)
{
case CONTEXT_BUTTON_PLAY_ITEM:
PlayGame(*item);
return true;
case CONTEXT_BUTTON_INFO:
CGUIDialogAddonInfo::ShowForItem(item);
return true;
case CONTEXT_BUTTON_DELETE:
OnDeleteItem(itemNumber);
return true;
case CONTEXT_BUTTON_RENAME:
OnRenameItem(itemNumber);
return true;
default:
break;
}
}
return CGUIMediaWindow::OnContextButton(itemNumber, button);
}
bool CGUIWindowGames::OnAddMediaSource()
{
return CGUIDialogMediaSource::ShowAndAddMediaSource("games");
}
bool CGUIWindowGames::GetDirectory(const std::string &strDirectory, CFileItemList& items)
{
if (!CGUIMediaWindow::GetDirectory(strDirectory, items))
return false;
// Set label
std::string label;
if (items.GetLabel().empty())
{
std::string source;
if (m_rootDir.IsSource(items.GetPath(), CMediaSourceSettings::GetInstance().GetSources("games"), &source))
label = std::move(source);
}
if (!label.empty())
items.SetLabel(label);
// Set content
std::string content;
if (items.GetContent().empty())
{
if (!items.IsVirtualDirectoryRoot() && // Don't set content for root directory
!items.IsPlugin()) // Don't set content for plugins
{
content = "games";
}
}
if (!content.empty())
items.SetContent(content);
return true;
}
std::string CGUIWindowGames::GetStartFolder(const std::string &dir)
{
// From CGUIWindowPictures::GetStartFolder()
if (StringUtils::EqualsNoCase(dir, "plugins") ||
StringUtils::EqualsNoCase(dir, "addons"))
{
return "addons://sources/game/";
}
SetupShares();
VECSOURCES shares;
m_rootDir.GetSources(shares);
bool bIsSourceName = false;
int iIndex = CUtil::GetMatchingSource(dir, shares, bIsSourceName);
if (iIndex >= 0)
{
if (iIndex < (int)shares.size() && shares[iIndex].m_iHasLock == 2)
{
CFileItem item(shares[iIndex]);
if (!g_passwordManager.IsItemUnlocked(&item, "games"))
return "";
}
if (bIsSourceName)
return shares[iIndex].strPath;
return dir;
}
return CGUIMediaWindow::GetStartFolder(dir);
}
void CGUIWindowGames::OnItemInfo(int itemNumber)
{
CFileItemPtr item = m_vecItems->Get(itemNumber);
if (!item)
return;
if (!m_vecItems->IsPlugin())
{
if (item->IsPlugin() || item->IsScript())
CGUIDialogAddonInfo::ShowForItem(item);
}
//! @todo
/*
CGUIDialogGameInfo* gameInfo = CServiceBroker::GetGUI()->GetWindowManager().GetWindow<CGUIDialogGameInfo>(WINDOW_DIALOG_PICTURE_INFO);
if (gameInfo)
{
gameInfo->SetGame(item);
gameInfo->Open();
}
*/
}
bool CGUIWindowGames::PlayGame(const CFileItem &item)
{
CFileItem itemCopy(item);
return g_application.PlayMedia(itemCopy, "", PLAYLIST_NONE);
}
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