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/*
* Copyright (C) 2005-2013 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#include "threads/SystemClock.h"
#include "system.h"
#include "SectionLoader.h"
#include "cores/DllLoader/DllLoaderContainer.h"
#include "threads/SingleLock.h"
#include "utils/log.h"
#include "utils/TimeUtils.h"
using namespace std;
#define g_sectionLoader XBMC_GLOBAL_USE(CSectionLoader)
// delay for unloading dll's
#define UNLOAD_DELAY 30*1000 // 30 sec.
//Define this to get loggin on all calls to load/unload sections/dlls
//#define LOGALL
CSectionLoader::CSectionLoader(void)
{}
CSectionLoader::~CSectionLoader(void)
{
UnloadAll();
}
LibraryLoader *CSectionLoader::LoadDLL(const CStdString &dllname, bool bDelayUnload /*=true*/, bool bLoadSymbols /*=false*/)
{
CSingleLock lock(g_sectionLoader.m_critSection);
if (!dllname) return NULL;
// check if it's already loaded, and increase the reference count if so
for (int i = 0; i < (int)g_sectionLoader.m_vecLoadedDLLs.size(); ++i)
{
CDll& dll = g_sectionLoader.m_vecLoadedDLLs[i];
if (dll.m_strDllName.Equals(dllname))
{
dll.m_lReferenceCount++;
return dll.m_pDll;
}
}
// ok, now load the dll
CLog::Log(LOGDEBUG, "SECTION:LoadDLL(%s)\n", dllname.c_str());
LibraryLoader* pDll = DllLoaderContainer::LoadModule(dllname.c_str(), NULL, bLoadSymbols);
if (!pDll)
return NULL;
CDll newDLL;
newDLL.m_strDllName = dllname;
newDLL.m_lReferenceCount = 1;
newDLL.m_bDelayUnload=bDelayUnload;
newDLL.m_pDll=pDll;
g_sectionLoader.m_vecLoadedDLLs.push_back(newDLL);
return newDLL.m_pDll;
}
void CSectionLoader::UnloadDLL(const CStdString &dllname)
{
CSingleLock lock(g_sectionLoader.m_critSection);
if (!dllname) return;
// check if it's already loaded, and decrease the reference count if so
for (int i = 0; i < (int)g_sectionLoader.m_vecLoadedDLLs.size(); ++i)
{
CDll& dll = g_sectionLoader.m_vecLoadedDLLs[i];
if (dll.m_strDllName.Equals(dllname))
{
dll.m_lReferenceCount--;
if (0 == dll.m_lReferenceCount)
{
if (dll.m_bDelayUnload)
dll.m_unloadDelayStartTick = XbmcThreads::SystemClockMillis();
else
{
CLog::Log(LOGDEBUG,"SECTION:UnloadDll(%s)", dllname.c_str());
if (dll.m_pDll)
DllLoaderContainer::ReleaseModule(dll.m_pDll);
g_sectionLoader.m_vecLoadedDLLs.erase(g_sectionLoader.m_vecLoadedDLLs.begin() + i);
}
return;
}
}
}
}
void CSectionLoader::UnloadDelayed()
{
CSingleLock lock(g_sectionLoader.m_critSection);
// check if we can unload any unreferenced dlls
for (int i = 0; i < (int)g_sectionLoader.m_vecLoadedDLLs.size(); ++i)
{
CDll& dll = g_sectionLoader.m_vecLoadedDLLs[i];
if (dll.m_lReferenceCount == 0 && XbmcThreads::SystemClockMillis() - dll.m_unloadDelayStartTick > UNLOAD_DELAY)
{
CLog::Log(LOGDEBUG,"SECTION:UnloadDelayed(DLL: %s)", dll.m_strDllName.c_str());
if (dll.m_pDll)
DllLoaderContainer::ReleaseModule(dll.m_pDll);
g_sectionLoader.m_vecLoadedDLLs.erase(g_sectionLoader.m_vecLoadedDLLs.begin() + i);
return;
}
}
}
void CSectionLoader::UnloadAll()
{
// delete the dll's
CSingleLock lock(g_sectionLoader.m_critSection);
vector<CDll>::iterator it = g_sectionLoader.m_vecLoadedDLLs.begin();
while (it != g_sectionLoader.m_vecLoadedDLLs.end())
{
CDll& dll = *it;
CLog::Log(LOGDEBUG,"SECTION:UnloadAll(DLL: %s)", dll.m_strDllName.c_str());
if (dll.m_pDll)
DllLoaderContainer::ReleaseModule(dll.m_pDll);
it = g_sectionLoader.m_vecLoadedDLLs.erase(it);
}
}
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